Your speed tells you how far you can move in a round and still do something, such as attack or cast a spell. Your speed depends mostly on your race and what armor you're wearing.
Dwarves,
gnomes, and
halflings have a speed of 20 feet (4 squares), or 15 feet (3 squares) when wearing medium or heavy armor (except for
dwarves, who move 20 feet in any armor).
If you use two
move actions in a round (sometimes called a "double move" action), you can move up to double your speed. If you spend the entire round to
run all out, you can move up to quadruple your speed (or triple if you are in heavy armor).