CREATING A PARAGON CREATURE
"Paragon" is a template that can be added to any creature (referred to hereafter as the base creature).
The base creature's type remains unchanged. The paragon creature uses all the base creature's statistics and
special abilities except as noted here.
HD: A paragon creature always has maximum
hit points. Paragon creatures also gain an additional 12
hit points per
HD.
Speed: A paragon creature's
speed triples, for all
movement types.
AC: Paragon creatures gain a +12 insight bonus to
AC and a +12 luck bonus to
AC. They also gain a +5 natural
armor bonus (if the creature already has natural
armor, use whichever is better).
Attacks: A paragon creature makes all its
attacks with a +25 luck bonus on the
attack roll.
Damage: A paragon creature gains a +20 luck bonus on
Damage rolls for all melee and thrown ranged
attacks.
Special Attacks: A paragon creature's
special attacks, if any, all gain a +13 insight bonus, if applicable. The +13 insight bonus may only be applied to a given
special ability once.
Special Qualities: A paragon creature retains all the
special qualities of the base creature and also gains the following.
• Fire and cold
resistance 10. If the creature already possesses such
resistance, use whichever is better.
Saves: The paragon creature gains a +10 insight bonus on all its
saving throws.
Abilities: All
ability scores are 15 points higher than those of the base creature.
Skills: The paragon creature gains a +10 competence bonus on all its
skill checks.
Feats: Same as the base creature, plus one bonus
feat.
Climate/Terrain: Any land and underground.
Organization: Same as the base creature.
Challenge Rating: As base creature +15.
Treasure: Standard for a creature of the adjusted CR.
Alignment: Same as the base creature.
Advancement: Same as the base creature.