Alarm: Wards an area for 2 hours/level.
Cause Fear: One creature of 5 HD or less flees for 1d4 rounds.
Erase: Mundane or magical writing vanishes.
Grease: Makes 10-ft. square or one object slippery.
Identify
M
: Determines properties of magic item.
Remove Fear: Suppresses
fear or gives +4 on saves against
fear for one subject + one per four levels.
Sleep: Puts 4 HD of creatures into magical slumber.