In melee, every time you miss because of concealment
, you can reroll your miss chance percentile roll one time to see if you actually hit.
An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose your Dexterity bonus to Armor Class
, and the attacker doesn't get the usual +2 bonus for being invisible. The invisible attacker's bonuses do still apply for ranged attacks, however.
You take only half the usual penalty to speed
for being unable to see. Darkness
and poor visibility in general reduces your speed
to three-quarters normal
, instead of one-half.
Regular attack roll
modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed
reduction for darkness
and poor visibility also applies.
The Blind-Fight feat is of no use against a character who is the subject of a blink
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