FIGHTER

Alignment: Any.
Hit Die: d10.
Class Skills
The fighter's class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
Skill Points at 1st Level: (2 + Int modifier) x.4.
Skill Points at Each Additional Level: 2 + Int modifier.
Table: The Fighter
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +0 Bonus feat
2nd +2 +3 +0 +0 Bonus feat
3rd +3 +3 +1 +1
4th +4 +4 +1 +1 Bonus feat
5th +5 +4 +1 +1
6th +6/+1 +5 +2 +2 Bonus feat
7th +7/+2 +5 +2 +2
8th +8/+3 +6 +2 +2 Bonus feat
9th +9/+4 +6 +3 +3
10th +10/+5 +7 +3 +3 Bonus feat
11th +11/+6/+1 +7 +3 +3
12th +12/+7/+2 +8 +4 +4 Bonus feat
13th +13/+8/+3 +8 +4 +4
14th +14/+9/+4 +9 +4 +4 Bonus feat
15th +15/+10/+5 +9 +5 +5
16th +16/+11/+6/+1 +10 +5 +5 Bonus feat
17th +17/+12/+7/+2 +10 +5 +5
18th +18/+13/+8/+3 +11 +6 +6 Bonus feat
19th +19/+14/+9/+4 +11 +6 +6
20th +20/+15/+10/+5 +12 +6 +6 Bonus feat
Class Features
All of the following are class features of the fighter.
Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
Bonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
Find topic in: Basics, Characters, Divine, Epic, Equipment, Monsters, Psionic, Rules of the Game
Blind-FightCleaveCombat Expertise
Combat ReflexesDeflect ArrowsDodge
DwarvesEldritch KnightExotic Weapon Proficiency
Far ShotFighter Bonus FeatsGreat Cleave
Greater Two-Weapon FightingGreater Weapon FocusGreater Weapon Specialization
Improved Bull RushImproved CriticalImproved Disarm
Improved FeintImproved GrappleImproved Initiative
Improved OverrunImproved Precise ShotImproved Shield Bash
Improved SunderImproved TripImproved Two-Weapon Fighting
Improved Unarmed StrikeManyshotMobility
Mounted ArcheryMounted CombatPoint Blank Shot
Power AttackPrecise ShotQuick Draw
Rapid ReloadRapid ShotRide-By Attack
Shot On The RunSnatch ArrowsSpirited Charge
Spring AttackStunning FistTrample
Two-Weapon DefenseTwo-Weapon FightingWeapon Finesse
Weapon FocusWeapon SpecializationWhirlwind Attack
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