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Hobgoblin, 1st-Level Warrior
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Medium Humanoid (Goblinoid) |
Hit Dice:
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1d8+2 (6 hp) |
Initiative:
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+1 |
Speed:
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30 ft. (6 squares) |
Armor Class:
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15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14 |
Base Attack/Grapple:
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+1/+2 |
Attack:
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Longsword +2 melee (1d8+1/19-20) or javelin +2 ranged (1d6+1) |
Full Attack:
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Longsword +2 melee (1d8+1/19-20) or javelin +2 ranged (1d6+1) |
Space/Reach:
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5 ft./5 ft. |
Special Attacks:
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- |
Special Qualities:
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Darkvision 60 ft. |
Saves:
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Fort +4, Ref +1, Will -1 |
Abilities:
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Str 13, Dex 13, Con 14, Int 10, Wis 9, Cha 8 |
Skills:
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Hide +3, Listen +2, Move Silently +3, Spot +2 |
Feats:
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Alertness
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Environment:
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Warm hills |
Organization:
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Gang (4-9), band (10-100 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24), or tribe (30-300 plus 50% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, 2-4 dire wolves, and 1-4 ogres or 1-2 trolls) |
Challenge Rating:
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1/2 |
Treasure:
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Standard |
Alignment:
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Usually lawful evil |
Advancement:
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By character class |
Level Adjustment:
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+1 |
Hobgoblins are larger cousins of goblins. Hobgoblins' hair color ranges from dark reddish-brown to dark gray. They have dark orange or red-orange skin. Large males have blue or red noses. Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Their weaponry is kept polished and in good repair. Hobgoblins speak
Goblin and Common. Most hobgoblins encountered outside their homes are warriors; the information in the statistics block is for one of 1st level.
These creatures have a strong grasp of strategy and tactics and are capable of carrying out sophisticated battle plans. Under the
leadership of a skilled strategist or tactician, their discipline can prove a deciding factor. Hobgoblins hate
elves and attack them first, in preference to other opponents.
Skills: Hobgoblins have a +4 racial bonus on
Move Silently checks.
The hobgoblin
warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
- +2 Dexterity, +2 Constitution.
-A hobgoblin's base land
speed is 30 feet.
-Automatic Languages: Common,
Goblin. Bonus Languages: Draconic, Dwarven, Infernal,
Giant,
Orc.
-Level adjustment +1.
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