INCREASING HIT DICE

As its Hit Dice increase, a creature's attack bonuses and saving throw modifiers might improve. It gains more feats and skills, depending on its type, as shown on Table: Creature Improvement by Type.
Note that if a creature acquires a character class, it improves according to its class, not its type.
Table: Creature Improvement by Type
Hit Die
Attack Bonus Good Saving Throws Skill Points*
Aberration
d8
HD x3/4 (as cleric) Will 2 + Int mod per HD
Animal
d8
HD x3/4 (as cleric) Fort, Ref (and sometimes Will) 2 + Int mod per HD
Construct
d10
HD x3/4 (as cleric) - 2 + Int mod per HD**
Dragon
d12
HD (as fighter) Fort, Ref, Will 6 + Int mod per HD
Elemental
d8
HD x3/4 (as cleric) Ref (Air, Fire), or
Fort (Earth, Water)
2 + Int mod per HD
Fey
d6
HD x1/2 (as wizard) Ref, Will 6 + Int mod per HD
Giant
d8
HD x3/4 (as cleric) Fort 2 + Int mod per HD
Humanoid
d8
HD x3/4 (as cleric) Varies (any one) 2 + Int mod per HD
Magical beast
d10
HD (as fighter) Fort, Ref 2 + Int mod per HD
Monstrous humanoid
d8
HD (as fighter) Ref, Will 2 + Int mod per HD
Ooze
d10
HD x3/4 (as cleric) - 2 + Int mod per HD**
Outsider
d8
HD (as fighter) Fort, Ref, Will 8 + Int mod per HD
Plant
d8
HD x3/4 (as cleric) Fort 2 + Int mod per HD**
Undead
d12
HD x1/2 (as wizard) Will 4 + Int mod per HD**
Vermin
d8
HD x3/4 (as cleric) Fort 2 + Int mod per HD**
All types have a number of feats equal to 1 + 1 per 3 Hit Dice.
* As long as a creature has an Intelligence of at least 1, it gains a minimum of 1 skill point per Hit Die.
** Creatures with an Intelligence score of "-" gain no skill points or feats.

SIZE INCREASES

A creature may become larger when its Hit Dice are increased (the new size is noted parenthetically in the monster's Advancement entry).
A size increase affects any special ability the creature has that is affected by size. Increased size also affects a creature's ability scores, AC, attack bonuses, and damage values as indicated on the tables below.
Table: Changes to Statistics by Size
Old Size* New Size
Str
Dex
Con
Natural Armor
AC/
Attack
Fine Diminutive
Same
-2
Same
Same
-4
Diminutive Tiny
+2
-2
Same
Same
-2
Tiny Small
+4
-2
Same
Same
-1
Small Medium
+4
-2
+2
Same
-1
Medium Large
+8
-2
+4
+2
-1
Large Huge
+8
-2
+4
+3
-1
Huge Gargantuan
+8
Same
+4
+4
-2
Gargantuan Colossal
+8
Same
+4
+5
-4
*Repeat the adjustment if the creature moves up more than one size.
Table: Increased Damage By Size
Old Damage (Each)*
New Damage
1d2
1d3
1d3
1d4
1d4
1d6
1d6
1d8
1d8
2d6
1d10
2d8
2d6
3d6
2d8
3d8
* Repeat the adjustment if the creature moves up more than one size category.