This section provides statistics and basic information for many common kinds of mundane animals. These creatures generally operate on instinct, driven by simple needs such as food and reproduction. Most animals, even predators, do not attack unless they or their young are threatened.
Animals are not capable of detailed reasoning, although with the Handle Animal
skill it is possible to tame an animal and teach it to perform
Some herbivorous animals do not normally use their natural weapons to attack. As such, their natural weapons are treated as secondary attacks. The animal's attack and damage
entries note this fact, with an explanatory footnote.
An animal possesses the following traits (unless otherwise noted in a creature's entry).
-Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
Always neutral. Animals are not governed by a human
sense of morality.
-Treasure: None. Animals never possess treasure.
|Find topic in: Basics, Characters, Combat, Divine, Epic, Equipment, Magic, Monsters, Psionic, Rules of the Game|
|Advanced Monster Challenge Rating||Ape||Archon|
|Bat||Bear, Black||Bear, Brown|
|Cheetah||Chromatic Dragons||Crocodile, Giant|
|Dire Ape||Dire Badger||Dire Bat|
|Dire Bear||Dire Boar||Dire Lion|
|Dire Rat||Dire Shark||Dire Tiger|
|Dire Weasel||Dire Wolf||Dire Wolverine|
|Increasing Hit Dice||Leopard||Lion|
|Manta Ray||Metallic Dragons||Monkey|
|Troglodyte||Types, Subtypes, & Special Abilities||Unicorn|
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