HAWK

Tiny Animal
Hit Dice: 1d8 (4 hp)
Initiative: +3
Speed: 10 ft. (2 squares), fly 60 ft. (average)
Armor Class: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
Base Attack/Grapple: +0/-10
Attack: Talons +5 melee (1d4-2)
Full Attack: Talons +5 melee (1d4-2)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: -
Special Qualities: Low-light vision
Saves: Fort +2, Ref +5, Will +2
Abilities: Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6
Skills: Listen +2, Spot +14
Feats: Weapon Finesse
Environment: Temperate forests
Organization: Solitary or pair
Challenge Rating: 1/3
Advancement: -
Level Adjustment: -
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.

Combat

Hawks combine both talons into a single attack.
Skills: Hawks have a +8 racial bonus on Spot checks.
Find topic in: Characters, Magic, Rules of the Game
DruidImproved FamiliarRanger
SpotWizard
d&d srd dragons wizards 3.5 Animals dnd d20 dnd d20 Animals Monsters dnd dungeons Monsters Monsters rpg d20 srd srd rpg SRD Animals dungeons srd wizards dnd dungeons SRD srd dungeons Monsters Animals Monsters dnd d20 Monsters Monsters Hawk roleplaying Monsters