|
Large Animal |
Hit Dice:
|
8d8+24 (60 hp) |
Initiative:
|
+2 |
Speed:
|
40 ft. (8 squares) |
Armor Class:
|
15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 |
Base Attack/Grapple:
|
+6/+17 |
Attack:
|
Claw +13 melee (1d6+7) |
Full Attack:
|
2 claws +13 melee (1d6+7) and bite +7 melee (1d8+3) |
Space/Reach:
|
10 ft./5 ft. |
Special Attacks:
|
Improved grab, pounce, rake 1d6+3 |
Special Qualities:
|
Low-light vision, scent |
Saves:
|
Fort +9, Ref +8, Will +7 |
Abilities:
|
Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
Skills:
|
Hide +2*, Listen +7, Move Silently +5, Spot +7 |
Feats:
|
Alertness, Run, Weapon Focus (claw) |
Environment:
|
Warm plains |
Organization:
|
Solitary, pair, or pride (6-10) |
Challenge Rating:
|
5 |
Treasure:
|
None |
Alignment:
|
Always neutral |
Advancement:
|
9-16 HD (Large); 17-24 HD (Huge) |
Level Adjustment:
|
- |
Dire lions are patient hunters, just like their smaller cousins, but apt to take on bigger prey.
Dire lions grow to be up to 15 feet long and weigh up to 3,500 pounds.
A dire
lion attacks by running at prey, leaping, and clawing and biting as it rakes with its rear claws. It often jumps onto a creature larger than itself.
Pounce (Ex): If a dire
lion charges, it can make a full attack, including two
rake attacks.
*In areas of tall grass or heavy undergrowth, the
Hide bonus improves to +8.
Find topic in: Characters, Magic, Monsters, Psionic |
|
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