Chromatic dragons form the evil branch of dragonkind. They are aggressive, greedy, vain, and nasty.
Environment: Warm marshes
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Rating: Wyrmling 3; very young 4; young 5; juvenile 7; young adult 9; adult 11; mature adult 14; old 16; very old 18; ancient 19; wyrm 20; great wyrm 22
Treasure: Triple standard
Alignment: Always chaotic evil
Advancement: Wyrmling 5-6 HD; very young 8-9 HD; young 11-12 HD; juvenile 14-15 HD; young adult 17-18 HD; adult 20-21 HD; mature adult 23-24 HD; old 26-27 HD; very old 29-30 HD; ancient 32-33 HD; wyrm 35-36 HD; great wyrm 38+ HD
Level Adjustment: Wyrmling +3; very young +3; young +3; juvenile +4; others -
Black Dragons by Age
|
Age
|
Size
|
Hit Dice (hp)
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Base Attack/
Grapple
|
Attack
|
Fort Save
|
Ref Save
|
Will Save
|
Breath Weapon (DC)
|
Frightful Presence DC
|
Wyrmling
|
T
|
4d12+4 (30)
|
11
|
10
|
13
|
8
|
11
|
8
|
+4/-4
|
+6
|
+5
|
+4
|
+4
|
2d4 (13)
|
-
|
Very young
|
S
|
7d12+7 (52)
|
13
|
10
|
13
|
8
|
11
|
8
|
+7/+4
|
+9
|
+6
|
+5
|
+5
|
4d4 (14)
|
-
|
Young
|
M
|
10d12+20 (85)
|
15
|
10
|
15
|
10
|
11
|
10
|
+10/+12
|
+12
|
+9
|
+7
|
+7
|
6d4 (17)
|
-
|
Juvenile
|
M
|
13d12+26 (110)
|
17
|
10
|
15
|
10
|
11
|
10
|
+13/+16
|
+16
|
+10
|
+8
|
+8
|
8d4 (18)
|
-
|
Young adult
|
L
|
16d12+48 (152)
|
19
|
10
|
17
|
12
|
13
|
12
|
+16/+24
|
+19
|
+13
|
+10
|
+11
|
10d4 (21)
|
19
|
Adult
|
L
|
19d12+76 (199)
|
23
|
10
|
19
|
12
|
13
|
12
|
+19/+29
|
+24
|
+15
|
+11
|
+12
|
12d4 (23)
|
20
|
Mature adult
|
H
|
22d12+110 (253)
|
27
|
10
|
21
|
14
|
15
|
14
|
+22/+38
|
+28
|
+18
|
+13
|
+15
|
14d4 (26)
|
23
|
Old
|
H
|
25d12+125 (287)
|
29
|
10
|
21
|
14
|
15
|
14
|
+25/+42
|
+32
|
+19
|
+14
|
+16
|
16d4 (27)
|
24
|
Very old
|
H
|
28d12+168 (350)
|
31
|
10
|
23
|
16
|
17
|
16
|
+28/+46
|
+36
|
+22
|
+16
|
+19
|
18d4 (30)
|
27
|
Ancient
|
H
|
31d12+186 (387)
|
33
|
10
|
23
|
16
|
17
|
16
|
+31/+50
|
+40
|
+23
|
+17
|
+20
|
20d4 (31)
|
28
|
Wyrm
|
G
|
34d12+238 (459)
|
35
|
10
|
25
|
18
|
19
|
18
|
+34/+58
|
+42
|
+26
|
+19
|
+23
|
22d4 (34)
|
31
|
Great wyrm
|
G
|
37d12+296 (536)
|
37
|
10
|
27
|
20
|
21
|
20
|
+37/+62
|
+46
|
+28
|
+20
|
+25
|
24d4 (36)
|
33
|
Black Dragon Abilities by Age
|
Age
|
Speed
|
Initiative
|
AC
|
Special Abilities
|
Caster Level
|
SR
|
Wyrmling
|
60 ft., fly 100 ft. (average), swim 60 ft.
|
+0
|
15 (+2 size,+3 natural), touch 12, flat-footed 15
|
Immunity to acid, water breathing
|
-
|
-
|
Very young
|
60 ft., fly 100 ft. (average), swim 60 ft.
|
+0
|
17 (+1 size,+6 natural), touch 11, flat-footed 17
|
|
-
|
-
|
Young
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
19 (+9 natural), touch 10, flat-footed 19
|
|
-
|
-
|
Juvenile
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
22 (+12 natural), touch 10, flat-footed 22
|
Darkness
|
-
|
-
|
Young adult
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
24 (-1 size,+15 natural), touch 9, flat-footed 24
|
DR 5/magic
|
1st
|
17
|
Adult
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
27 (-1 size,+18 natural), touch 9, flat-footed 27
|
Corrupt water
|
3rd
|
18
|
Mature adult
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
29 (-2 size,+21 natural), touch 8, flat-footed 29
|
DR 10/magic
|
5th
|
21
|
Old
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
32 (-2 size,+24 natural), touch 8, flat-footed 32
|
Plant growth
|
7th
|
22
|
Very old
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
35 (-2 size,+27 natural), touch 8, flat-footed 35
|
DR 15/magic
|
9th
|
23
|
Ancient
|
60 ft., fly 150 ft. (poor), swim 60 ft.
|
+0
|
38 (-2 size,+30 natural), touch 8, flat-footed 38
|
Insect plague
|
11th
|
25
|
Wyrm
|
60 ft., fly 200 ft. (clumsy), swim 60 ft.
|
+0
|
39 (-4 size,+33 natural), touch 6, flat-footed 39
|
DR 20/magic
|
13th
|
26
|
Great wyrm
|
60 ft., fly 200 ft. (clumsy), swim 60 ft.
|
+0
|
42 (-4 size,+36 natural), touch 6, flat-footed 42
|
Charm reptiles
|
15th
|
28
|
Black dragon are sometimes known as skull dragons because of their skeletal faces. Adding to the skeletal impression is the gradual deterioration of the
hide around the base of the horn and the cheekbones. This deterioration increases with
age and does not
harm the dragon. On hatching, a
black dragon's scales are thin, small, and glossy. As the dragon ages, they become larger, thicker, and duller, helping it camouflage itself in swamps and marshes.
Black dragons are especially fond of
coins. Older dragons sometimes capture and question humanoids about stockpiles of gold, silver, and platinum
coins before killing them.
Black dragons prefer to ambush their targets, using their surroundings as
cover. When fighting in heavily forested swamps and marshes, they try to stay in the water or on the ground; trees and leafy canopies limit their aerial maneuverability. When outmatched, a
black dragon attempts to
fly out of sight, so as not to leave tracks, and
hide in a deep pond or bog.
Water Breathing (Ex): A
black dragon can breathe underwater indefinitely and can freely use its
breath weapon, spells, and other abilities while submerged.
Corrupt Water
(Sp): Once per day an adult or older
black dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support
animal life.
The ability spoils liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed on a Will save (DC equal to that of the dragon's frightful presence) or become fouled. This ability is the equivalent of a 1st-level spell. Its range is equal to that of the dragon's frightful presence.
Charm Reptiles
(Sp): A great wyrm
black dragon can use this ability three times per day. It works as a
mass charm spell that affects only reptilian
animals. The dragon can communicate with any charmed reptiles as though casting a
speak with animals spell. This ability is the equivalent of a 1st-level spell.
Environment: Temperate deserts
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings: Wyrmling 3; very young 4; young 6; juvenile 8; young adult 11; adult 14; mature adult 16; old 18; very old 19; ancient 21; wyrm 23; great wyrm 25
Treasure: Triple standard
Alignment: Always lawful evil
Advancement: Wyrmling 7-8 HD; very young 10-11 HD; young 13-14 HD; juvenile 16-17 HD; young adult 19-20 HD; adult 22-23 HD; mature adult 25-26 HD; old 28-29 HD; very old 31-32 HD; ancient 34-35 HD; wyrm 37-38 HD; great wyrm 40+ HD
Level Adjustment: Wyrmling +4; very young +4; young +5; others -
Blue Dragons by Age
|
Age
|
Size
|
Hit Dice (hp)
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Base Attack/
Grapple
|
Attack
|
Fort Save
|
Ref Save
|
Will Save
|
Breath Weapon (DC)
|
Frightful Presence DC
|
Wyrmling
|
S
|
6d12+6 (45)
|
13
|
10
|
13
|
10
|
11
|
10
|
+6/+3
|
+8
|
+6
|
+5
|
+5
|
2d8 (14)
|
-
|
Very young
|
M
|
9d12+18 (76)
|
15
|
10
|
15
|
10
|
11
|
10
|
+9/+11
|
+11
|
+8
|
+6
|
+6
|
4d8 (16)
|
-
|
Young
|
M
|
12d12+24 (102)
|
17
|
10
|
15
|
12
|
13
|
12
|
+12/+15
|
+15
|
+10
|
+8
|
+9
|
6d8 (18)
|
-
|
Juvenile
|
L
|
15d12+45 (142)
|
19
|
10
|
17
|
14
|
15
|
14
|
+15/+23
|
+18
|
+12
|
+9
|
+11
|
8d8 (20)
|
-
|
Young adult
|
L
|
18d12+72 (189)
|
23
|
10
|
19
|
14
|
15
|
14
|
+18/+28
|
+23
|
+15
|
+11
|
+13
|
10d8 (23)
|
21
|
Adult
|
H
|
21d12+105 (241)
|
27
|
10
|
21
|
16
|
17
|
16
|
+21/+37
|
+27
|
+17
|
+12
|
+15
|
12d8 (25)
|
23
|
Mature adult
|
H
|
24d12+120 (276)
|
29
|
10
|
21
|
16
|
17
|
16
|
+24/+41
|
+31
|
+19
|
+14
|
+17
|
14d8 (27)
|
25
|
Old
|
H
|
27d12+162 (337)
|
31
|
10
|
23
|
18
|
19
|
18
|
+27/+45
|
+35
|
+21
|
+15
|
+19
|
16d8 (29)
|
27
|
Very old
|
H
|
30d12+180 (375)
|
33
|
10
|
23
|
18
|
19
|
18
|
+30/+49
|
+39
|
+23
|
+17
|
+21
|
18d8 (31)
|
29
|
Ancient
|
G
|
33d12+231 (445)
|
35
|
10
|
25
|
20
|
21
|
20
|
+33/+57
|
+41
|
+25
|
+18
|
+23
|
20d8 (33)
|
31
|
Wyrm
|
G
|
36d12+288 (522)
|
37
|
10
|
27
|
20
|
21
|
20
|
+36/+61
|
+45
|
+28
|
+20
|
+25
|
22d8 (36)
|
33
|
Great wyrm
|
G
|
39d12+312 (565)
|
39
|
10
|
27
|
22
|
23
|
22
|
+39/+65
|
+49
|
+29
|
+21
|
+27
|
24d8 (37)
|
35
|
Blue Dragon Abilities by Age
|
Age
|
Speed
|
Initiative
|
AC
|
Special Abilities
|
Caster Level
|
SR
|
Wyrmling
|
40 ft., burrow 20 ft., fly 100 ft. (average)
|
+0
|
16 (+1 size, +5 natural), touch 11, flat-footed 16
|
Immunity to electricity, create/destroy water
|
-
|
-
|
Very young
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
18 (+8 natural), touch 10, flat-footed 18
|
|
-
|
-
|
Young
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
21 (+11 natural), touch 10, flat-footed 21
|
|
-
|
-
|
Juvenile
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
23 (-1 size, +14 natural), touch 9, flat-footed 23
|
Sound imitation
|
1st
|
-
|
Young adult
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
26 (-1 size, +17 natural), touch 9, flat-footed 26
|
DR 5/magic
|
3rd
|
19
|
Adult
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
28 (-2 size, +20 natural), touch 8, flat-footed 28
|
Ventriloquism
|
5th
|
21
|
Mature adult
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
31 (-2 size, +23 natural), touch 8, flat-footed 31
|
DR 10/magic
|
7th
|
22
|
Old
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
34 (-2 size, +26 natural), touch 8, flat-footed 34
|
Hallucinatory terrain
|
9th
|
24
|
Very old
|
40 ft., burrow 20 ft., fly 150 ft. (poor)
|
+0
|
37 (-2 size, +29 natural), touch 8, flat-footed 37
|
DR 15/magic
|
11th
|
25
|
Ancient
|
40 ft., burrow 20 ft., fly 200 ft. (clumsy)
|
+0
|
38 (-4 size, +32 natural), touch 6, flat-footed 38
|
Veil
|
13th
|
27
|
Wyrm
|
40 ft., burrow 20 ft., fly 200 ft. (clumsy)
|
+0
|
41 (-4 size, +35 natural), touch 6, flat-footed 41
|
DR 20/magic
|
15th
|
29
|
Great wyrm
|
40 ft., burrow 20 ft., fly 200 ft. (clumsy)
|
+0
|
44 (-4 size, +38 natural), touch 6, flat-footed 44
|
Mirage arcana
|
17th
|
31
|
*Can also cast cleric spells and those from the Air, Evil, and Law domains as arcane spells.
|
A
blue dragon's scales vary in color from an iridescent azure to a deep indigo, polished to a glossy finish by blowing desert sands. The size of its scales increases little as the dragon ages, although they do become thicker and harder. Its
hide tends to hum and crackle faintly with built-up static electricity. These effects intensify when the dragon is angry or about to attack, giving off an odor of ozone and sand. Their vibrant color makes
blue dragons easy to
spot in barren desert surroundings. However, they often burrow into the sand so only part of their heads are exposed.
Blue dragons love to soar in the hot desert air, usually flying in the daytime when temperatures are highest. Some nearly match the color of the desert sky and use this coloration to their advantage.
Blue dragons lair in vast underground caverns, where they also store their
treasure. Although they collect anything that looks valuable, they are most fond of gems-especially sapphires.
Typically,
blue dragons attack from above or burrow beneath the sands until opponents come within 100 feet. Older dragons use their
special abilities, such as
hallucinatory terrain, in concert with these tactics to mask the land and improve their chances to
surprise the target.
Blue dragons run from a fight only if they are severely damaged, since they view retreat as cowardly.
Create/Destroy Water
(Sp): A
blue dragon of any
age can use this ability three times per day. It works like the
create water spell, except that the dragon can decide to destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature's possession must succeed on a Will save (DC equal to that of the dragon's frightful presence) or be ruined. This ability is the equivalent of a 1st-level spell.
Sound Imitation (Ex): A juvenile or older
blue dragon can
mimic any voice or sound it has heard, anytime it likes. Listeners must succeed on a Will save (DC equal to that of the dragon's frightful presence) to detect the ruse.
Environment: Temperate forests
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings: Wyrmling 3; very young 4; young 5; juvenile 8; young adult 11; adult 13; mature adult 16; old 18; very old 19; ancient 21; wyrm 22; great wyrm 24
Treasure: Triple standard
Alignment: Always lawful evil
Advancement: Wyrmling 6-7 HD; very young 9-10 HD; young 12-13 HD; juvenile 15-16 HD; young adult 18-19 HD; adult 21-22 HD; mature adult 24-25 HD; old 27-28 HD; very old 30-31 HD; ancient 33-34 HD; wyrm 36-37 HD; great wyrm 39+ HD
Level Adjustment: Wyrmling +5; very young +5; young +5; juvenile +6; others -
Green Dragons by Age
|
Age
|
Size
|
Hit Dice (hp)
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Base Attack/
Grapple
|
Attack
|
Fort Save
|
Ref Save
|
Will Save
|
Breath Weapon (DC)
|
Frightful Presence DC
|
Wyrmling
|
S
|
5d12+5 (37)
|
13
|
10
|
13
|
10
|
11
|
10
|
+5/+2
|
+7
|
+5
|
+4
|
+4
|
2d6 (13)
|
-
|
Very young
|
M
|
8d12+16 (68)
|
15
|
10
|
15
|
10
|
11
|
10
|
+8/+10
|
+10
|
+8
|
+6
|
+6
|
4d6 (16)
|
-
|
Young
|
M
|
11d12+22 (93)
|
17
|
10
|
15
|
12
|
13
|
12
|
+11/+14
|
+14
|
+9
|
+7
|
+8
|
6d6 (17)
|
-
|
Juvenile
|
L
|
14d12+42 (133)
|
19
|
10
|
17
|
14
|
15
|
14
|
+14/+22
|
+17
|
+12
|
+9
|
+11
|
8d6 (20)
|
-
|
Young adult
|
L
|
17d12+68 (178)
|
23
|
10
|
19
|
14
|
15
|
14
|
+17/+27
|
+22
|
+14
|
+10
|
+12
|
10d6 (22)
|
20
|
Adult
|
H
|
20d12+100 (230)
|
27
|
10
|
21
|
16
|
17
|
16
|
+20/+36
|
+26
|
+17
|
+12
|
+15
|
12d6 (25)
|
23
|
Mature adult
|
H
|
23d12+115 (264)
|
29
|
10
|
21
|
16
|
17
|
16
|
+23/+40
|
+30
|
+18
|
+13
|
+16
|
14d6 (26)
|
24
|
Old
|
H
|
26d12+156 (325)
|
31
|
10
|
23
|
18
|
19
|
18
|
+26/+44
|
+34
|
+21
|
+15
|
+19
|
16d6 (29)
|
27
|
Very old
|
H
|
29d12+174 (362)
|
33
|
10
|
23
|
18
|
19
|
18
|
+29/+48
|
+38
|
+22
|
+16
|
+20
|
18d6 (30)
|
28
|
Ancient
|
G
|
32d12+224 (432)
|
35
|
10
|
25
|
20
|
21
|
20
|
+32/+56
|
+40
|
+25
|
+18
|
+23
|
20d6 (33)
|
31
|
Wyrm
|
G
|
35d12+280 (507)
|
37
|
10
|
27
|
20
|
21
|
20
|
+35/+60
|
+44
|
+27
|
+19
|
+24
|
22d6 (35)
|
32
|
Great wyrm
|
G
|
38d12+304 (551)
|
39
|
10
|
27
|
22
|
23
|
22
|
+38/+64
|
+48
|
+29
|
+21
|
+27
|
24d6 (37)
|
35
|
Green Dragon Abilities by Age
|
Age
|
Speed
|
Initiative
|
AC
|
Special Abilities
|
Caster Level
|
SR
|
Wyrmling
|
40 ft., fly 100 ft. (average), swim 40 ft
|
+0
|
15 (+1 size, +4 natural), touch 11, flat-footed 15
|
Immunity to acid, water breathing
|
-
|
-
|
Very young
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
17 (+7 natural), touch 10, flat-footed 17
|
|
-
|
-
|
Young
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
20 (+10 natural), touch 10, flat-footed 20
|
|
-
|
-
|
Juvenile
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
22 (-1 size, +13 natural), touch 9, flat-footed 22
|
1st
|
-
|
|
Young adult
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
25 (-1 size, +16 natural), touch 9, flat-footed 25
|
DR 5/magic
|
3rd
|
19
|
Adult
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
27 (-2 size, +19 natural), touch 8, flat-footed 27
|
Suggestion
|
5th
|
21
|
Mature adult
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
30 (-2 size, +22 natural), touch 8, flat-footed 30
|
DR 10/magic
|
7th
|
22
|
Old
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
33 (-2 size, +25 natural), touch 8, flat-footed 33
|
Plant growth
|
9th
|
24
|
Very old
|
40 ft., fly 150 ft. (poor), swim 40 ft
|
+0
|
36 (-2 size, +28 natural), touch 8, flat-footed 36
|
DR 15/magic
|
11th
|
25
|
Ancient
|
40 ft., fly 200 ft. (clumsy), swim 40 ft
|
+0
|
37 (-4 size, +31 natural), touch 6, flat-footed 37
|
Dominate person
|
13th
|
27
|
Wyrm
|
40 ft., fly 200 ft. (clumsy), swim 40 ft
|
+0
|
40 (-4 size, +34 natural), touch 6, flat-footed 40
|
DR 20/magic
|
15th
|
28
|
Great wyrm
|
40 ft., fly 200 ft. (clumsy), swim 40 ft
|
+0
|
43 (-4 size, +37 natural), touch 6, flat-footed 43
|
Command plants
|
17th
|
30
|
A wyrmling
green dragon's scales are thin, very small, and a deep shade of green that appears nearly black. As the dragon ages, the scales grow larger and lighter, turning
shades of forest, emerald, and olive green, which helps it blend in with its wooded surroundings.
Green dragons initiate fights with little or no provocation, picking on creatures of any size. If the target is intriguing or seems formidable, the dragon stalks the creature to determine the best time to strike and the most appropriate tactics to use. If the target appears weak, the dragon makes its presence known quickly-it enjoys
evoking terror. Sometimes the dragon elects to control a humanoid creature through intimidation and
suggestion. Green dragons especially like to question adventurers to learn more about their society and abilities, what is going on in the countryside, and if there is
treasure nearby.
Water Breathing (Ex): A
green dragon can breathe underwater indefinitely and can freely use its
breath weapon, spells, and other abilities while submerged.
Environment: Warm mountains
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings: Wyrmling 4; very young 5; young 7; juvenile 10; young adult 13; adult 15; mature adult 18; old 20; very old 21; ancient 23; wyrm 24; great wyrm 26
Treasure: Triple standard
Alignment: Always chaotic evil
Advancement: Wyrmling 8-9 HD; very young 11-12 HD; young 14-15 HD; juvenile 17-18 HD; young adult 20-21 HD; adult 23-24 HD; mature adult 26-27 HD; old 29-30 HD; very old 32-33 HD; ancient 35-36 HD; wyrm 38-39 HD; great wyrm 41+ HD
Level Adjustment: Wyrmling +4; very young +5; young +6; others -
Red Dragons by Age
|
Age
|
Size
|
Hit Dice (hp)
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Base Attack/
Grapple
|
Attack
|
Fort Save
|
Ref Save
|
Will Save
|
Breath Weapon (DC)
|
Frightful Presence DC
|
Wyrmling
|
M
|
7d12+14 (59)
|
17
|
10
|
15
|
10
|
11
|
10
|
+7/+10
|
+10
|
+7
|
+5
|
+5
|
2d10 (15)
|
-
|
Very young
|
L
|
10d12+30 (95)
|
21
|
10
|
17
|
12
|
13
|
12
|
+10/+19
|
+14
|
+10
|
+7
|
+8
|
4d10 (18)
|
-
|
Young
|
L
|
13d12+39 (123)
|
25
|
10
|
17
|
12
|
13
|
12
|
+13/+24
|
+19
|
+11
|
+8
|
+9
|
6d10 (19)
|
-
|
Juvenile
|
L
|
16d12+64 (168)
|
29
|
10
|
19
|
14
|
15
|
14
|
+16/+29
|
+24
|
+14
|
+10
|
+12
|
8d10 (22)
|
-
|
Young adult
|
H
|
19d12+95 (218)
|
31
|
10
|
21
|
14
|
15
|
14
|
+19/+37
|
+27
|
+16
|
+11
|
+13
|
10d10 (24)
|
21
|
Adult
|
H
|
22d12+110 (253)
|
33
|
10
|
21
|
16
|
19
|
16
|
+22/+41
|
+31
|
+18
|
+13
|
+17
|
12d10 (26)
|
24
|
Mature adult
|
H
|
25d12+150 (312)
|
33
|
10
|
23
|
18
|
19
|
18
|
+25/+44
|
+34
|
+20
|
+14
|
+18
|
14d10 (28)
|
26
|
Old
|
G
|
28d12+196 (378)
|
35
|
10
|
25
|
20
|
21
|
20
|
+28/+52
|
+36
|
+23
|
+16
|
+21
|
16d10 (31)
|
29
|
Very old
|
G
|
31d12+248 (449)
|
37
|
10
|
27
|
22
|
23
|
22
|
+31/+56
|
+40
|
+25
|
+17
|
+23
|
18d10 (33)
|
31
|
Ancient
|
G
|
34d12+306 (527)
|
39
|
10
|
29
|
24
|
25
|
24
|
+34/+60
|
+44
|
+28
|
+19
|
+26
|
20d10 (36)
|
34
|
Wyrm
|
G
|
37d12+370 (610)
|
41
|
10
|
31
|
24
|
25
|
24
|
+37/+64
|
+48
|
+30
|
+20
|
+27
|
22d10 (38)
|
35
|
Great wyrm
|
C
|
40d12+400 (660)
|
45
|
10
|
31
|
26
|
27
|
26
|
+40/+73
|
+49
|
+32
|
+22
|
+30
|
24d10 (40)
|
38
|
Red Dragon Abilities by Age
|
Age
|
Speed
|
Initiative
|
AC
|
Special Abilities
|
Caster Level
|
SR
|
Wyrmling
|
40 ft., fly 150 ft. (poor)
|
+0
|
16 (+6 natural), touch 10, flat-footed 16
|
Immunity to fire, vulnerability to cold
|
-
|
-
|
Very young
|
40 ft., fly 150 ft. (poor)
|
+0
|
18 (-1 size, +9 natural), touch 9, flat-footed 18
|
|
-
|
-
|
Young
|
40 ft., fly 150 ft. (poor)
|
+0
|
21 (-1 size, +12 natural), touch 9, flat-footed 21
|
|
1st
|
-
|
Juvenile
|
40 ft., fly 150 ft. (poor)
|
+0
|
24 (-1 size, +15 natural), touch 9, flat-footed 24
|
Locate object
|
3rd
|
-
|
Young adult
|
40 ft., fly 150 ft. (poor)
|
+0
|
26 (-2 size, +18 natural), touch 8, flat-footed 26
|
DR 5/magic
|
5th
|
19
|
Adult
|
40 ft., fly 150 ft. (poor)
|
+0
|
29 (-2 size, +21 natural), touch 8, flat-footed 29
|
|
7th
|
21
|
Mature adult
|
40 ft., fly 150 ft. (poor)
|
+0
|
32 (-2 size, +24 natural), touch 8, flat-footed 32
|
DR 10/magic
|
9th
|
23
|
Old
|
40 ft., fly 200 ft. (clumsy)
|
+0
|
33 (-4 size, +27 natural), touch 6, flat-footed 33
|
Suggestion
|
11th
|
24
|
Very old
|
40 ft., fly 200 ft. (clumsy)
|
+0
|
36 (-4 size, +30 natural), touch 6, flat-footed 36
|
DR 15/magic
|
13th
|
26
|
Ancient
|
40 ft., fly 200 ft. (clumsy)
|
+0
|
39 (-4 size, +33 natural), touch 6, flat-footed 39
|
Find the path
|
15th
|
28
|
Wyrm
|
40 ft., fly 200 ft. (clumsy)
|
+0
|
42 (-4 size, +36 natural), touch 6, flat-footed 42
|
DR 20/magic
|
17th
|
30
|
Great wyrm
|
40 ft., fly 200 ft. (clumsy)
|
+0
|
41 (-8 size, +39 natural), touch 2, flat-footed 41
|
Discern location
|
19th
|
32
|
*Can also cast cleric spells and those from the Chaos, Evil, and Fire domains as arcane spells.
|
The small scales of a wyrmling
red dragon are a bright glossy scarlet, making the dragon easily spotted by predators and hunters, so it stays underground and does not venture outside until it is more able to take care of itself. Toward the end of young
age, the scales turn a deeper red, and the glossy texture is replaced by a smooth, dull finish. As the dragon grows older, the scales become large, thick, and as strong as metal. The neck frill and wings are an ash blue or purple-gray toward the edges, becoming darker with
age. The pupils of a
red dragon fade as it ages; the oldest
red dragons have eyes that resemble molten lava orbs.
Because
red dragons are so confident, they seldom pause to
appraise an adversary. On spotting a target, they make a snap decision whether to attack, using one of many strategies worked out ahead of time. A
red dragon lands to attack small, weak creatures with its claws and bite rather than obliterating them with its
breath weapon, so as not to destroy any
treasure they might be carrying.
Locate Object
(Sp): A juvenile or older
red dragon can use this ability as the spell of the same name, once per day per
age category.
Environment: Cold mountains
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings: Wyrmling 2; very young 3; young 4; juvenile 6; young adult 8; adult 10; mature adult 12; old 15; very old 17; ancient 18; wyrm 19; great wyrm 21
Treasure: Triple standard
Alignment: Always chaotic evil
Advancement: Wyrmling 4-5 HD; very young 7-8 HD; young 10-11 HD; juvenile 13-14 HD; young adult 16-17 HD; adult 19-20 HD; mature adult 22-23 HD; old 25-26 HD; very old 28-29 HD; ancient 31-32 HD; wyrm 34-35 HD; great wyrm 37+ HD
Level Adjustment: Wyrmling +2; very young +3; young +3; juvenile +5; others -
White Dragons by Age
|
Age
|
Size
|
Hit Dice (hp)
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Base Attack/
Grapple
|
Attack
|
Fort Save
|
Ref Save
|
Will Save
|
Breath Weapon (DC)
|
Frightful Presence DC
|
Wyrmling
|
T
|
3d12+3 (22)
|
11
|
10
|
13
|
6
|
11
|
6
|
+3/-5
|
+5
|
+4
|
+3
|
+3
|
1d6 (12)
|
-
|
Very young
|
S
|
6d12+6 (45)
|
13
|
10
|
13
|
6
|
11
|
6
|
+6/+3
|
+8
|
+6
|
+5
|
+5
|
2d6 (14)
|
-
|
Young
|
M
|
9d12+18 (76)
|
15
|
10
|
15
|
6
|
11
|
6
|
+9/+11
|
+11
|
+8
|
+6
|
+6
|
3d6 (16)
|
-
|
Juvenile
|
M
|
12d12+24 (102)
|
17
|
10
|
15
|
8
|
11
|
8
|
+12/+15
|
+15
|
+10
|
+8
|
+8
|
4d6 (18)
|
-
|
Young adult
|
L
|
15d12+45 (142)
|
19
|
10
|
17
|
8
|
11
|
10
|
+15/+23
|
+18
|
+12
|
+9
|
+9
|
5d6 (20)
|
17
|
Adult
|
L
|
18d12+72 (189)
|
23
|
10
|
19
|
10
|
11
|
12
|
+18/+28
|
+23
|
+15
|
+11
|
+11
|
6d6 (23)
|
20
|
Mature adult
|
H
|
21d12+105 (241)
|
27
|
10
|
21
|
12
|
13
|
12
|
+21/+37
|
+27
|
+17
|
+12
|
+13
|
7d6 (25)
|
21
|
Old
|
H
|
24d12+120 (276)
|
29
|
10
|
21
|
12
|
13
|
12
|
+24/+41
|
+31
|
+19
|
+14
|
+15
|
8d6 (27)
|
23
|
Very old
|
H
|
27d12+162 (337)
|
31
|
10
|
23
|
14
|
15
|
14
|
+27/+45
|
+35
|
+21
|
+15
|
+17
|
9d6 (29)
|
25
|
Ancient
|
H
|
30d12+180 (375)
|
33
|
10
|
23
|
14
|
15
|
14
|
+30/+49
|
+39
|
+23
|
+17
|
+19
|
10d6 (31)
|
27
|
Wyrm
|
G
|
33d12+231 (445)
|
35
|
10
|
25
|
14
|
15
|
16
|
+33/+57
|
+41
|
+25
|
+18
|
+20
|
11d6 (33)
|
29
|
Great wyrm
|
G
|
36d12+288 (522)
|
37
|
10
|
27
|
18
|
19
|
18
|
+36/+61
|
+45
|
+28
|
+20
|
+24
|
12d6 (36)
|
32
|
White Dragon Abilities by Age
|
Age
|
Speed
|
Initiative
|
AC
|
Special Abilities
|
Caster Level
|
SR
|
Wyrmling
|
60 ft., burrow 30 ft., fly 150 ft. (average), swim 60 ft.
|
+0
|
14 (+2 size, +2 natural), touch 12, flat-footed 14
|
Icewalking, immunity to cold, vulnerability to fire
|
-
|
-
|
Very young
|
60 ft., burrow 30 ft., fly 150 ft. (average), swim 60 ft.
|
+0
|
16 (+1 size, +5 natural), touch 11, flat-footed 16
|
|
-
|
-
|
Young
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
18 (+8 natural), touch 10, flat-footed 18
|
|
-
|
-
|
Juvenile
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
21 (+11 natural), touch 10, flat-footed 21
|
Fog cloud
|
-
|
-
|
Young adult
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
23 (-1 size, +14 natural), touch 9, flat-footed 23
|
DR 5/magic
|
-
|
16
|
Adult
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
26 (-1 size, +17 natural), touch 9, flat-footed 26
|
Gust of wind
|
1st
|
18
|
Mature adult
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
28 (-2 size, +20 natural), touch 8, flat-footed 28
|
DR 10/magic
|
3rd
|
20
|
Old
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
31 (-2 size, +23 natural), touch 8, flat-footed 31
|
Freezing fog
|
5th
|
21
|
Very old
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
34 (-2 size, +26 natural), touch 8, flat-footed 34
|
DR 15/magic
|
7th
|
23
|
Ancient
|
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft.
|
+0
|
37 (-2 size, +29 natural), touch 8, flat-footed 37
|
Wall of ice
|
9th
|
24
|
Wyrm
|
60 ft., burrow 30 ft., fly 250 ft. (clumsy), swim 60 ft.
|
+0
|
38 (-4 size, +32 natural), touch 6, flat-footed 38
|
DR 20/magic
|
11th
|
25
|
Great wyrm
|
60 ft., burrow 30 ft., fly 250 ft. (clumsy), swim 60 ft.
|
+0
|
41 (-4 size, +35 natural), touch 6, flat-footed 41
|
Control weather
|
13th
|
27
|
The scales of a wyrmling
white dragon glisten like mirrors. As the dragon ages, the sheen disappears, and by very old
age, scales of pale blue and
light gray are mixed in with the white.
White dragons prefer sudden assaults, swooping down from aloft or bursting from beneath water, snow, or ice. They loose their
breath weapon, then try to
knock out a single opponent with a follow-up attack.
Icewalking (Ex): This ability works like the
spider climb spell, but the surfaces the dragon climbs must be icy. It is always in effect.
Freezing Fog
(Sp): An old or older
white dragon can use this ability three times per day. It is similar to a
solid fog spell but also causes a rime of slippery ice to form on any surface the fog touches, creating the effect of a
grease spell. The dragon is immune to the
grease effect because of its
icewalking ability. This ability is the equivalent of a 5th-level spell.
Find topic in: Monsters |
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