AGE

You can choose or randomly generate your character's age. If you choose it, it must be at least the minimum age for the character's race and class (see Table: Random Starting Ages). Your character's minimum starting age is the adulthood age of his or her race plus the number of dice indicated in the entry corresponding to the character's race and class on Table: Random Starting Ages.
Alternatively, refer to Table: Random Starting Ages and roll dice to determine how old your character is.
Table: Random Starting Ages
Race
Adulthood
Barbarian
Rogue
Sorcerer
Bard
Fighter
Paladin
Ranger
Cleric
Druid
Monk
Wizard
Human
15 years
+1d4
+1d6
+2d6
Dwarf
40 years
+3d6
+5d6
+7d6
Elf
110 years
+4d6
+6d6
+10d6
Gnome
40 years
+4d6
+6d6
+9d6
Half-elf
20 years
+1d6
+2d6
+3d6
Half-orc
14 years
+1d4
+1d6
+2d6
Halfling
20 years
+2d4
+3d6
+4d6
With age, a character's physical ability scores decrease and his or her mental ability scores increase (see Table: Aging Effects). The effects of each aging step are cumulative. However, none of a character's ability scores can be reduced below 1 in this way.
When a character reaches venerable age, secretly roll his or her maximum age, which is the number from the Venerable column on Table: Aging Effects plus the result of the dice roll indicated on the Maximum Age column on that table, and records the result, which the player does not know. A character who reaches his or her maximum age dies of old age at some time during the following year.
The maximum ages are for player characters. Most people in the world at large die from pestilence, accidents, infections, or violence before getting to venerable age.
Table: Aging Effects
Race
Middle Age1
Old2
Venerable3
Maximum Age
Human
35 years
53 years
70 years
+2d20 years
Dwarf
125 years
188 years
250 years
+2d% years
Elf
175 years
263 years
350 years
+4d% years
Gnome
100 years
150 years
200 years
+3d% years
Half-elf
62 years
93 years
125 years
+3d20 years
Half-orc
30 years
45 years
60 years
+2d10 years
Halfling
50 years
75 years
100 years
+5d20 years
1 At middle age, -1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
2 At old age, -2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
3 At venerable age, -3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
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