| Medium-Size Undead | |
| Hit Dice: | 50d12+3 (603 hp) |
| Initiative: | +16 (+12 Dex, +4 Improved Initiative) |
| Speed: | 100 ft. |
| AC: | 52 (+12 Dex, +20 natural, +10 insight) |
| Base Attack/Grapple: | +25/+43 |
| Attack: | Slam +44 (3d6+18/19-20 (+1d6 on critical hit) plus hunefer rot) |
| Full Attack: | 2 slams +44 (3d6+18/19-20 (+1d6 on critical hit) plus hunefer rot) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Despair, hunefer rot, spell-like abilities |
| Special Qualities: | Blindsight 300 ft., DR 10/-, fast healing 30, SR 37, undead traits, fire vulnerability |
| Saves: | Fort +18, Ref +30, Will +41 |
| Abilities: | Str 47, Dex 35, Con -, Int 18, Wis 38, Cha 36 |
| Skills: | Concentration +66, Jump +46, Knowledge (religion, the planes) +57, Listen +67, Search +57, Sense Motive +67, Spellcraft +57, Spot +67 |
| Feats: | Cleave, Combat Reflexes, Dodge, Expertise, Great Cleave, Great Fortitude, Improved Critical (slam), Improved Disarm, Improved Initiative, Lightning Reflexes, Mobility, Power Attack, Toughness, Weapon Focus (slam) |
| Epic Feats: | Devastating Critical (slam), Overwhelming Critical (slam), Spell Stowaway (greater teleport) |
| Climate/Terrain: | Any |
| Organization: | Solitary, pair, or court (5-9) |
| Challenge Rating: | 25 |
| Treasure: | Standard |
| Alignment: | Always lawful evil |
| Advancement: | 51-56 HD (Medium-size); 57-60 HD (Large); 61-66 HD (Huge); 67-70 HD (Gargantuan); 71+ HD (Colossal) |