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Juvenile Tojanida
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Adult Tojanida
|
Elder Tojanida
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|
Small Outsider (Extraplanar, Water) |
Medium Outsider (Extraplanar, Water) |
Large Outsider (Extraplanar, Water) |
Hit Dice:
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3d8+6 (19 hp) |
7d8+14 (45 hp) |
15d8+60 (127 hp) |
Initiative:
|
+1 |
+1 |
+1 |
Speed:
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10 ft. (2 squares), swim 90 ft. |
10 ft. (2 squares), swim 90 ft. |
10 ft. (2 squares), swim 90 ft. |
Armor Class:
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22 (+1 size, +1 Dex, +10 natural), touch 12, flat-footed 21 |
23 (+1 Dex, +12 natural), touch 11, flat-footed 22 |
24 (-1 size, +1 Dex, +14 natural), touch 10, flat-footed 23 |
Base Attack/Grapple:
|
+3/+1 |
+7/+10 |
+15/+25 |
Attack:
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Bite +6 melee (2d6+2) |
Bite +10 melee (2d8+3) |
Bite +20 melee (4d6+6) |
Full Attack:
|
Bite +6 melee (2d6+2) and 2 claws +1 melee (1d4+1) |
Bite +10 melee (2d8+3) and 2 claws +5 melee (1d6+1) |
Bite +20 melee (4d6+6) and 2 claws +15 melee (1d8+3) |
Space/Reach:
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5 ft./5 ft. |
5 ft./5 ft. |
10 ft./5 ft. |
Special Attacks:
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Improved grab, ink cloud |
Improved grab, ink cloud |
Improved grab, ink cloud |
Special Qualities:
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All-around vision, darkvision 60 ft., immunity to acid and cold, resistance to |
All-around vision, darkvision 60 ft., immunity to acid and cold, electricity 10 and fire 10 |
All-around vision, darkvision 60 ft., resistance to electricity 10 and fire 10 immunity to acid and cold, resistance to electricity 10 and fire 10 |
Saves:
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Fort +5, Ref +4, Will +4 |
Fort +7, Ref +6, Will +6 |
Fort +13, Ref +10, Will +10 |
Abilities:
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Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9 |
Str 16, Dex 13, Con 15, Int 10, Wis 12, Cha 9 |
Str 22, Dex 13, Con 19, Int 10, Wis 12, Cha 9 |
Skills:
|
Diplomacy +1, Escape Artist +7, Hide +11, Knowledge (the planes) +6, Listen +7, Search +6, Spot +9, Sense Motive +7, Survival +1 (+3 other planes and following tracks), Swim +10, Use Rope +1 (+3 with bindings) |
Diplomacy +1, Escape Artist +11, Hide +11, Knowledge (the planes) +6, Listen +11, Search +14, Sense Motive +11, Spot +15, Survival +1 (+3 other planes and following tracks), Swim +11, Use Rope+1 (+3 with bindings) |
Escape Artist +19, Hide +15, Intimidate +17, Knowledge (the Planes) +18, Listen +21, Search +22, Sense Motive +17, Spot +25, Survival +1 (+3 other planes and following tracks), Swim +14, Use Rope+1 (+3 with bindings) |
Feats:
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Blind-Fight, Dodge |
Blind-Fight, Dodge, Power Attack |
Alertness, Blind-Fight, Cleave, Dodge, Improved Sunder, Power Attack |
Environment:
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Elemental Plane of Water
|
Elemental Plane of Water
|
Elemental Plane of Water
|
Organization:
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Solitary or clutch (2-4) |
Solitary or clutch (2-4) |
Solitary or clutch (2-4) |
Challenge Rating:
|
3 |
5 |
9 |
Treasure:
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Standard |
Standard |
Standard |
Alignment:
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Always neutral |
Always neutral |
Always neutral |
Advancement:
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4-6 HD (Small) |
8-14 HD (Medium) |
16-24 HD (Large); 25-45 HD (Huge) |
Level Adjustment:
|
- |
- |
- |