Granted Power: Turn or destroy water creatures as a good
cleric turns undead. Rebuke,
command, or bolster fire creatures as an evil
cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This
granted power is a supernatural ability.
5 Fire Shield: Creatures attacking you take fire
damage; you're protected from heat or cold.
6 Fire Seeds: Acorns and berries become grenades and bombs.
*Resist cold or fire only.
**Cast as a fire spell only.
Find topic in: Basics, Divine, Monsters |
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