Flame in your palm
Flames as bright as a torch appear in your open hand. The flames harm
neither you nor your equipment.
In addition to providing illumination, the flames can be hurled or used to touch enemies. You can strike an opponent with a melee touch attack, dealing fire damage
equal to 1d6 +1 point per caster level
(maximum +5). Alternatively, you can hurl the flames up to 120 feet as a thrown weapon. When doing so, you attack with a ranged touch attack (with no range
penalty) and deal the same damage
as with the melee attack. No sooner do you hurl the flames than a new set appears in your hand. Each attack you make reduces the remaining duration
by 1 minute. If an attack reduces the remaining duration
to 0 minutes or less, the spell ends after the attack resolves.
This spell does not function underwater.
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