Large Animal
Hit Dice: 6d8+18 (45 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
Base Attack/Grapple: +4/+14
Attack: Claw +9 melee (1d8+6)
Full Attack: 2 claws +9 melee (1d8+6) and bite +4 melee (2d6+3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, pounce, rake 1d8+3
Special Qualities: Low-light vision, scent
Saves: Fort +8, Ref +7, Will +3
Abilities: Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6
Skills: Balance +6, Hide +3*, Listen +3, Move Silently +9, Spot +3, Swim +11
Feats: Alertness, Improved Natural Weapon (bite), and Improved Natural Weapon (claw).
Environment: Warm forests
Organization: Solitary
Challenge Rating: 4
Advancement: 7-12 HD (Large); 13-18 HD (Huge)
Level Adjustment: -
These great cats stand more than 3 feet tall at the shoulder and are about 9 feet long. They weigh from 400 to 600 pounds.


Improved Grab (Ex): To use this ability, a tiger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a tiger charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +9 melee, damage 1d8+3.
Skills: Tigers have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.
Find topic in: Basics, Characters, Equipment, Magic, Monsters
Dire TigerLycanthrope
rpg d&d d20 Monsters Monsters dragons Animals rpg srd Monsters Monsters wizards d20 d20 dnd dragons dungeons Tiger rpg Monsters d20 Tiger d20 SRD roleplaying Monsters dungeons Monsters Monsters Tiger Monsters Animals roleplaying SRD wizards dnd dnd d&d SRD