d20 SRD
::
Magic
::
Spell List
::
Druid Spells
2ND-LEVEL DRUID SPELLS
Animal Messenger
:
Sends a Tiny animal to a specific place.
Animal Trance
:
Fascinates 2d6 HD of animals.
Barkskin
:
Grants +2 (or higher) enhancement to natural armor.
Bear's Endurance
:
Subject gains +4 to Con for 1 min./level.
Bull's Strength
:
Subject gains +4 to Str for 1 min./level.
Cat's Grace
:
Subject gains +4 to Dex for 1 min./level.
Chill Metal
:
Cold metal damages those who touch it.
Delay Poison
:
Stops
poison
from harming subject for 1 hour/level.
Fire Trap
M
:
Opened object deals 1d4 +1/level
damage
.
Flame Blade
:
Touch attack deals 1d8 +1/two levels
damage
.
Flaming Sphere
:
Creates rolling ball of fire, 2d6
damage
, lasts 1 round/level.
Fog Cloud
:
Fog obscures
vision
.
Gust of Wind
:
Blows away or knocks down smaller creatures.
Heat Metal
:
Make metal so hot it damages those who touch it.
Hold Animal
:
Paralyzes one animal for 1 round/level.
Owl's Wisdom
:
Subject gains +4 to Wis for 1 min./level.
Reduce Animal
:
Shrinks one willing animal.
Resist Energy
:
Ignores 10 (or more) points of
damage
/attack from specified energy type.
Restoration, Lesser
:
Dispels magical ability penalty or repairs 1d4 ability
damage
.
Soften Earth and Stone
:
Turns stone to clay or dirt to sand or mud.
Spider Climb
:
Grants ability to walk on
walls
and ceilings.
Summon Nature's Ally II
:
Calls creature to fight.
Summon Swarm
:
Summons swarm of bats, rats, or spiders.
Tree Shape
:
You look exactly like a tree for 1 hour/level.
Warp Wood
:
Bends wood (shaft, handle,
door
, plank).
Wood Shape
:
Rearranges wooden objects to suit you.
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