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Medium Animal |
Hit Dice:
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3d8+6 (19 hp) |
Initiative:
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+4 |
Speed:
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40 ft (8 squares), climb 20 ft. |
Armor Class:
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15 (+4 Dex, +1 natural), touch 14, flat-footed 11 |
Base Attack/Grapple:
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+2/+5 |
Attack:
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Bite +6 melee (1d6+3) |
Full Attack:
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Bite +6 melee (1d6+3) and 2 claws +1 melee (1d3+1) |
Space/Reach:
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5 ft./5 ft. |
Special Attacks:
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Improved grab, pounce, rake 1d3+1 |
Special Qualities:
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Low-light vision, scent |
Saves:
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Fort +5, Ref +7, Will +2 |
Abilities:
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Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6 |
Skills:
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Balance +12, Climb +11, Hide +8*, Jump +11, Listen +6, Move Silently +8, Spot +6 |
Feats:
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Alertness, Weapon Finesse |
Environment:
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Warm forests |
Organization:
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Solitary or pair |
Challenge Rating:
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2 |
Advancement:
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4-5 HD (Medium) |
Level Adjustment:
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- |
These jungle cats are about 4 feet long and weigh about 120 pounds. They usually hunt at night. The statistics presented here can describe any feline of similar size, such as jaguars, panthers, and mountain lions.
Pounce (Ex): If a leopard charges a foe, it can make a full attack, including two
rake attacks.
Skills: Leopards have a +8 racial bonus on
Jump checks and a +4 racial bonus on
Hide and
Move Silently checks. Leopards have a +8 racial bonus on
Balance and
Climb checks. A leopard can always choose to take 10 on a
Climb check, even if rushed or threatened. *In areas of tall grass or heavy undergrowth, the
Hide bonus improves to +8.
Find topic in: Characters, Rules of the Game |
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3.5 dnd 3.5 Animals roleplaying Monsters dungeons srd dnd dragons SRD dragons dnd wizards dnd Monsters d20 dungeons Monsters rpg SRD roleplaying roleplaying Monsters Leopard Monsters Monsters d&d d&d dragons d&d dnd d20 dragons rpg Leopard d&d SRD SRD SRD |