|
|
Huge Outsider (Chaotic, Extraplanar) |
|
Hit Dice:
|
20d8+280 (370 hp) |
|
Initiative:
|
+1 |
|
Speed:
|
40 ft. in half-plate armor (8 squares); base speed 60 ft. |
|
Armor Class:
|
38 (-2 size, +19 natural, +11 +4 half-plate armor), touch 8, flat-footed 38 |
|
Base Attack/Grapple:
|
+20/+44 |
|
Attack:
|
Gargantuan +3 adamantine warhammer +37 melee (4d6+27/x3) or +3 javelin +22 ranged (2d6+19) or slam +34 (1d8+16) |
|
Full Attack:
|
Gargantuan +3 adamantine warhammer +37/+32/+27/+22 melee (4d6+27/x3) or +3 javelin +22 ranged (2d6+19) or 2 slams +34 (1d8+16) |
|
Space/Reach:
|
15 ft./15 ft. |
|
Special Attacks:
|
Oversized weapon, spell-like abilities |
|
Special Qualities:
|
Damage reduction 15/lawful, darkvision 60 ft., spell resistance 32 |
|
Saves:
|
Fort +26, Ref +13, Will +21 |
|
Abilities:
|
Str 43, Dex 12, Con 39, Int 21, Wis 28, Cha 24 |
|
Skills:
|
Balance +7, Bluff +19, Climb +22, Concentration +37, Craft (any one) +28, Diplomacy +11, Disguise +7 (+9 acting), Heal +20, Intimidate +32, Jump +38, Knowledge (any one) +28, Listen +32, Perform (oratory) +30, Sense Motive +32, Search +28, Spellcraft +17, Spot +32, Survival +9 (+11 following tracks), Swim +16 |
|
Feats:
|
Awesome Blow, Blind-Fight, Cleave, Improved Bull Rush, Improved Sunder, Power Attack, Quicken Spell-Like Ability (chain lightning) |
|
Environment:
|
A chaotic good-aligned plane |
|
Organization:
|
Solitary or pair |
|
Challenge Rating:
|
21 |
|
Treasure:
|
Double standard plus +4 half-plate armor and Gargantuan +3 adamantine warhammer |
|
Alignment:
|
Always chaotic (any) |
|
Advancement:
|
21-30 HD (Huge); 31-60 HD (Gargantuan) |
|
Level Adjustment:
|
- |