Level: Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3
The object touched sheds
light as bright as full daylight in a 60-foot radius, and dim
light for an additional 60 feet beyond that. Creatures that take penalties in bright
light also take them while within the radius of this magical
light. Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged or destroyed by bright
light.
If
daylight is cast on a small object that is then placed inside or under a
light- proof covering, the spell's effects are blocked until the covering is removed.
Daylight brought into an area of magical
darkness (or vice versa) is temporarily negated, so that the otherwise prevailing
light conditions exist in the overlapping areas of effect.