3RD-LEVEL SORCERER/WIZARD SPELLS
Abjur
Conj
Div
Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level.
Ench
Rage: Subjects gains +2 to Str and Con, +1 on Will saves, -2 to AC.
Suggestion: Compels subject to follow stated course of action.
Evoc
Tiny Hut: Creates shelter for ten creatures.
Wind Wall: Deflects arrows, smaller creatures, and gases.
Illus
Necro
Trans
Blink: You randomly vanish and reappear for 1 round/level.
Keen Edge: Doubles normal weapon's threat range.
Slow: One subject/level takes only one action/round, -1 to AC, reflex saves, and
attack rolls.
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