This spell functions like
interposing hand, except that the hand can interpose itself, push, or crush one opponent that you select.
The
crushing hand can
grapple an opponent like
grasping hand does. Its
grapple bonus equals your
caster level + your Intelligence, Wisdom, or Charisma modifier (for a
wizard,
cleric, or
sorcerer, respectively), +12 for the hand's Strength score (35), +4 for being Large. The hand deals 2d6+12 points of
damage (lethal, not nonlethal) on each successful
grapple check against an opponent.