d20 SRD
::
Magic
::
Spells
C
Contents
Call Lightning
- Evocation [Electricity]
Call Lightning Storm
- Evocation [Electricity]
Calm Animals
- Enchantment (Compulsion) [Mind-Affecting]
Calm Emotions
- Enchantment (Compulsion) [Mind-Affecting]
Cat's Grace
- Transmutation
Cat's Grace, Mass
- Transmutation
Cause Fear
- Necromancy [ Fear, Mind-Affecting]
Chain Lightning
- Evocation [Electricity]
Changestaff
- Transmutation
Chaos Hammer
- Evocation [Chaotic]
Charm Animal
- Enchantment (Charm) [Mind-Affecting]
Charm Monster
- Enchantment (Charm) [Mind-Affecting]
Charm Monster, Mass
- Enchantment (Charm) [Mind-Affecting]
Charm Person
- Enchantment (Charm) [Mind-Affecting]
Chill Metal
- Transmutation [Cold]
Chill Touch
- Necromancy
Circle Of Death
- Necromancy [Death]
Clairaudience/Clairvoyance
- Divination ( Scrying)
Clenched Fist
- Evocation [Force]
Cloak Of Chaos
- Abjuration [Chaotic]
Clone
- Necromancy
Cloudkill
- Conjuration (Creation)
Color Spray
- Illusion (Pattern) [Mind-Affecting]
Command
- Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
Command Plants
- Transmutation
Command Undead
- Necromancy
Command, Greater
- Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
Commune
- Divination
Commune With Nature
- Divination
Comprehend Languages
- Divination
Cone Of Cold
- Evocation [Cold]
Confusion
- Enchantment (Compulsion) [Mind-Affecting]
Confusion, Lesser
- Enchantment (Compulsion) [Mind-Affecting]
Consecrate
- Evocation [Good]
Contact Other Plane
- Divination
Contagion
- Necromancy [Evil]
Contingency
- Evocation
Continual Flame
- Evocation [ Light]
Control Plants
- Transmutation
Control Undead
- Necromancy
Control Water
- Transmutation [Water]
Control Weather
- Transmutation
Control Winds
- Transmutation [Air]
Create Food And Water
- Conjuration (Creation)
Create Greater Undead
- Necromancy [Evil]
Create Undead
- Necromancy [Evil]
Create Water
- Conjuration (Creation) [Water]
Creeping Doom
- Conjuration (Summoning)
Crushing Despair
- Enchantment (Compulsion) [Mind-Affecting]
Crushing Hand
- Evocation [Force]
Cure Critical Wounds
- Conjuration ( Healing)
Cure Critical Wounds, Mass
- Conjuration ( Healing)
Cure Light Wounds
- Conjuration ( Healing)
Cure Light Wounds, Mass
- Conjuration ( Healing)
Cure Minor Wounds
- Conjuration ( Healing)
Cure Moderate Wounds
- Conjuration ( Healing)
Cure Moderate Wounds, Mass
- Conjuration ( Healing)
Cure Serious Wounds
- Conjuration ( Healing)
Cure Serious Wounds, Mass
- Conjuration ( Healing)
Curse Water
- Necromancy [Evil]
This material is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a
.
Compilation, formatting and oranization by
DMReference.com
.