Standard epic
staffs are described below.
Cosmos: This
staff allows use of the following spells.
Domination: This
staff allows use of the following heightened spells.
• Geas (heightened, 1
charge, DC 33)
Fiery Power: This +
5 flaming quarterstaff grants its wielder fire
resistance 30 whenever held. In addition, it has the following powers.
• Meteor swarm(heightened to 12th, 2 charges, DC 30)
•
Summon monster IX (extended, 2 charges, elder fire elemental only) A
staff of fiery power can be broken in a retributive strike. The breaking of the
staff must be purposeful and declared by the wielder. All charges currently in the
staff are instantly released in a 30-foot- radius globe. All within 10 feet of the broken
staff take points of
damage equal to eight times the number of charges in the
staff, those between 11 feet and 20 feet away take six times the number of charges in
damage, and those 21 feet to 30 feet distant take four times the number of charges in
damage. Successful Reflex
saving throws (DC 17) reduce the
damage sustained by half. The character breaking the
staff has a 50% chance of traveling to another plane of existence; if he or she does not, the explosive release of spell energy destroys him or her. After all charges are used up from the
staff, it remains a +
5 quarterstaff with no
special abilities. (Once empty of charges, it cannot be broken in a retributive strike.)
Caster Level: 25th;
Prerequisites: Craft Staff,
Craft Epic Staff,
Extend Spell,
Heighten Spell,
Improved Heighten Spell,
Intensify Spell,
Spell Focus (Evocation),
continual flame, delayed blast fireball, meteor swarm, protection from energy, summon monster IX, wall of fire; Market Price: 500,000 gp.
The Hierophants: This
staff allows use of the following spells.
• Shambler (intensified, 2 charges, DC 34)
Mighty Force: This
staff has three powers.
•
Shield (quickened, 1
charge, may be activated once per round)
Nature's Fury: This +
5 aberration bane quarterstaff allows use of the following spells.
Necromancy: This
staff allows use of the following spells.
• Soul bind (improved heightened to 16th, 2 charges, DC 34). The soul trapped through the use of the
soul bind spell is trapped in the
staff rather than a gem. Only by breaking the
staff can the souls be freed.
Caster Level: 27th;
Prerequisites: Craft Staff,
Craft Epic Staff,
Intensify Spell,
Heighten Spell,
Improved Heighten Spell,
circle of death, create greater undead, finger of death, soul bind; Market Price: 1,505,312 gp;
Cost to Create: 1,290,156 gp + 14,303 XP.
Planar Might: The wielder of this powerful
staff is immune to the effects of any planar
alignment traits, as well as the positive-dominant and negative-dominant traits or a plane. It also allows use of the following spells.
When using the
greater planar ally power, the character must still bargain with the called creature.
Prism: This
staff allows use of the following spells.
Rapid Barrage: Either of the
staff's two powers can be activated as a
free action (though the
staff may only be activated once per round).
Spheres: This
staff allows use of the following spells.
Walls: This
staff allows use of the following spells.
Winter: This
staff allows the use of the following spells.