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d20 SRD
::
Magic
::
Spell List
::
SorcererWizard Spells
9TH-LEVEL SORCERER/WIZARD SPELLS
Abjur
Freedom
:
Releases creature from
imprisonment
.
Imprisonment
:
Entombs subject beneath the earth.
Mage's Disjunction
:
Dispels magic, disenchants magic items.
Prismatic Sphere
:
As
prismatic wall
, but surrounds on all sides.
Conj
Gate
X
:
Connects two planes for travel or summoning.
Refuge
M
:
Alters item to transport its possessor to you.
Summon Monster IX
:
Calls extraplanar creature to fight for you.
Teleportation Circle
M
:
Circle teleports any creature inside to designated
spot
.
Div
Foresight
:
"Sixth sense" warns of impending danger.
Ench
Dominate Monster
:
As
dominate person
,
but any creature.
Hold Monster, Mass
:
As
hold monster
,
but all within 30 ft.
Power Word Kill
:
Kills one creature with 100 hp or less.
Evoc
Crushing Hand
:
Large hand provides
cover
, pushes, or crushes your foes.
Meteor Swarm
:
Four exploding spheres each deal 6d6 fire
damage
.
Illus
Shades
:
As
shadow conjuration
, but up to 8th level and 80% real.
Weird
:
As
phantasmal killer
,
but affects all within 30 ft.
Necro
Astral Projection
M
:
Projects you and companions onto Astral Plane.
Energy Drain
:
Subject gains 2d4 negative levels.
Soul Bind
F
:
Traps
newly dead soul to prevent
resurrection
.
Wail of the Banshee
:
Kills one creature/level.
Trans
Etherealness
:
Travel to Ethereal Plane with companions.
Shapechange
F
:
Transforms you into any creature, and change forms once per round.
Time Stop
:
You act freely for 1d4+1 rounds.
Univ
Wish
X
:
As
limited wish
,
but with fewer limits.
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.