When you cast
imprisonment and touch a creature, it is entombed in a state of suspended animation (see the
temporal stasis spell) in a small sphere far beneath the surface of the earth. The subject remains there unless a
freedom spell is cast at the locale where the imprisonment took place. Magical
search by a
crystal ball, a
locate object spell, or some other similar
divination does not reveal the fact that a creature is imprisoned, but
discern location does. A
wish or
miracle spell will not free the recipient, but will reveal where it is entombed. If you know the
target's name and some facts about its life, the
target takes a -4 penalty on its save.