| Medium-Size Construct (Extraplanar, Lawful) | |
| Hit Dice: | 38d10 (420 hp) |
| Initiative: | +7 (Dex) |
| Speed: | 60 ft., fly 200 ft. (perfect) |
| AC: | 37 (+7 Dex, +20 natural) |
| Base Attack/Grapple: | +28/+40 |
| Attack: | Spinning blade +43 (2d6+12/19-20 (plus 1d6 on critical)) or electricity ray +35 ranged touch |
| Full Attack: | 2 spinning blades +43 (2d6+12/19-20(plus 1d6 on critical)) melee, 2 slams +35 melee (2d6+6), shocking touch +35 melee touch (2d6+6); or electricity ray +35 ranged touch (10d6 electricity), 6 spikes +30 ranged (2d6+12) (120 ft. range increment) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Rend 4d6+18, sonic blast, spell-like abilities, summon iron golem |
| Special Qualities: | Abomination traits, magic immunity, construct traits, fast healing 15, SR 34, damage reduction 10/chaotic and epic and adamantine |
| Skills: | Climb +53, Jump +65 |
| Feats: | Blind-Fight, Cleave, Great Cleave, Improved Bull Rush, Improved Critical (blade), Improved Initiative, Improved Sunder, Power Attack, Weapon Focus (blade) |
| Epic Feats: | Devastating Critical (blade), Epic Toughness, Epic Weapon Focus (blade), Overwhelming Critical (blade) |
| Saves: | Fort +12, Ref +19, Will +17 |
| Abilities: | Str 35, Dex 25, Con -, Int 10, Wis 20, Cha 20 |
| Climate/Terrain: | Any |
| Organization: | Solitary, binary (pair), or command line (2-5 anaxims and 5-12 iron golems) |
| Challenge Rating: | 22 |
| Treasure: | Standard |
| Alignment: | Always lawful neutral |
| Advancement: | 39-48 HD (Large); 49-55 HD (Huge); 56-70 HD (Gargantuan); 71-140 HD (Colossal) |