Dromite, 1st-Level Warrior
Small Monstrous Humanoid (Psionic)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 20 ft. (4 squares)
Armor Class: 18 (+1 size, +3 natural armor, +3 studded leather, +1 light shield), touch 11, flat-footed 18
Base Attack/Grapple: +1/-3
Attack: Longsword +3 melee (1d6/19-20) or light crossbow +2 ranged (1d6/19-20)
Full Attack: Longsword +3 melee (1d6/19-20) or light crossbow +2 ranged (1d6/19-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: Psi-like abilities
Special Qualities: Darkvision 60 ft., resistance to fire 5, scent
Saves: Fort +3, Ref +0, Will -2
Abilities: Str 11, Dex 11, Con 12, Int 10, Wis 7, Cha 10
Skills: Climb +2, Spot +4
Feats: Weapon Focus (longsword), Blind-FightB
Environment: Underground
Organization: Squad (2-4), company (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 100% noncombatants plus 1 3rdlevel sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, 6-10 giant beetles, and 2-5 riding giant beetles)
Challenge Rating: 1/2
Treasure: Standard
Alignment: Usually neutral
Advancement: By character class
Level Adjustment: +1
Dromites stand about 3 feet tall and usually weigh slightly more than 30 pounds. They have iridescent compound eyes. Dromites wear heavy boots and light clothing, and are sometimes content with just a sturdy harness.
Dromites speak Common.
Most dromites encountered outside their homes are warriors; the information in the statistics block is for a warrior of 1st level.


Psi-Like Abilities: 1/day: energy ray (fire, 1d6+1). Manifester level 1st. The save DC is Charisma-based. (Other dromites may manifest electricity, cold, or sonic energy rays instead; the energy ray always matches the type of energy the dromite is resistant to.)
The dromite warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.


Dromite characters possess the following racial traits.
- +2 Charisma, -2 Strength, -2 Wisdom.
-Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.
-Dromite base land speed is 20 feet.
- +3 natural armor bonus.
-Naturally Psionic: Dromites gain 1 bonus power point at 1st level.
-Special Attacks (see above): Psi-like abilities.
-Special Qualities (see above): Resistance to fire 5 (other dromites may have resistance to cold, electricity, or sonics instead of fire), scent.
- Racial Skills: Dromites have a +2 racial bonus on Spot checks due to their compound eyes.
- Racial Feats: Dromites gain Blind-fight as a bonus feat.
-Automatic Languages: Common. Bonus Languages: Dwarven, Gnome, Goblin, Terran.
-Favored Class: Wilder.
-Level Adjustment: +1.
Find topic in: Psionic
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