|
Juvenile Arrowhawk
|
Adult Arrowhawk
|
Elder Arrowhawk
|
|
Small Outsider (Air, Extraplanar) |
Medium Outsider (Air, Extraplanar) |
Large Outsider (Air, Extraplanar) |
Hit Dice:
|
3d8+3 (16 hp) |
7d8+7 (38 hp) |
15d8+45 (112 hp) |
Initiative:
|
+5 |
+5 |
+5 |
Speed:
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Fly 60 ft. (perfect) (12 squares) |
Fly 60 ft. (perfect) (12 squares) |
Fly 60 ft. (perfect) (12 squares) |
Armor Class:
|
20 (+1 size, +5 Dex, +4 natural), touch 16, flat-footed 15 |
21 (+5 Dex, +6 natural), touch 15, flat-footed 16 |
22 (-1 size, +5 Dex, +8 natural), touch 14, flat-footed 17 |
Base Attack/Grapple:
|
+3/+0 |
+7/+9 |
+15/+25 |
Attack:
|
Electricity ray +9 ranged touch (2d6) or bite +9 melee (1d6+1) |
Electricity ray +12 ranged touch (2d8) or bite +12 melee (1d8+3) |
Electricity ray +19 ranged touch (2d8) or bite +21 melee (2d6+9) |
Full Attack:
|
Electricity ray +9 ranged touch (2d6) or bite +9 melee (1d6+1) |
Electricity ray +12 ranged touch (2d8) or bite +12 melee (1d8+3) |
Electricity ray +19 ranged touch (2d8) or bite +20 melee (2d6+9) |
Space/Reach:
|
5 ft./5 ft. |
5 ft./5 ft. |
10 ft./5 ft. |
Special Attacks:
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Electricity ray
|
Electricity ray
|
Electricity ray
|
Special Qualities:
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Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10 |
Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10 |
Darkvision 60 ft., immunity to acid, electricity, and poison, resistance to cold 10 and fire 10 |
Saves:
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Fort +4, Ref +8, Will +4 |
Fort +6, Ref +10, Will +6 |
Fort +12, Ref +14, Will +10 |
Abilities:
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Str 12, Dex 21, Con 12, Int 10, Wis 13, Cha 13 |
Str 14, Dex 21, Con 12, Int 10, Wis 13, Cha 13 |
Str 22, Dex 21, Con 16, Int 10, Wis 13, Cha 13 |
Skills:
|
Diplomacy +3, Escape Artist +11, Knowledge (the planes) +6, Listen +7, Move Silently +11, Search +6, Sense Motive +7, Spot +7, Survival +7 (+9 following tracks, +9 Plane of Air), Use Rope +5 (+7 with bindings) |
Diplomacy +3, Escape Artist +15, Knowledge (the planes) +10, Listen +11, Move Silently +15, Search +10, Sense Motive +11, Spot +11, Survival +11 (+13 following tracks, +13 Plane of Air), Use Rope +5 (+7 with bindings) |
Diplomacy +3, Escape Artist +23, Knowledge (the planes) +18, Listen +21, Move Silently +23, Search +18, Sense Motive +19, Spot +21, Survival +19 (+21 following tracks, +21 Plane of Air), Use Rope +5 (+7 involving bindings) |
Feats:
|
Dodge, Weapon Finesse |
Dodge, Flyby Attack, Weapon Finesse |
Alertness, Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Weapon Finesse, Weapon Focus (bite)B |
Environment
|
Elemental Plane of Air
|
Elemental Plane of Air
|
Elemental Plane of Air
|
Organization:
|
Solitary or clutch (2-4) |
Solitary or clutch (2-4) |
Solitary or clutch (2-4) |
Challenge Rating:
|
3 |
5 |
8 |
Treasure:
|
None |
None |
None |
Alignment:
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Always neutral |
Always neutral |
Always neutral |
Advancement:
|
4-6 HD (Small) |
8-14 HD (Medium) |
16-24 HD (Large); 25-32 HD (Gargantuan) |
Level Adjustment:
|
- |
- |
- |