Certain creatures are created by adding a template to an existing creature. A templated creature can represent a freak of nature, the individual creation of a single experimenter, or the first generation of offspring from parents of different species.
ACQUIRED AND INHERITED TEMPLATES
Some templates can be added to creatures anytime. Templates such as these are referred to as acquired templates, indicating that the creature did not always have the attributes of the template.
Other templates, known as inherited templates, are part of a creature from the beginning of its existence. Creatures are born with these templates.
It's possible for a certain kind of template to be of either type.
A template's description provides a set of instructions for altering an existing creature, known as the base creature. The changes that a template might cause to each line of a creature 's statistics block are discussed below. Generally, if a template does not cause a change to a certain statistic, that entry is missing from the template description. For clarity, the entry for a statistic or attribute that is not changed is sometimes given as "Same as the base creature."
Size and Type: Templates often change a creature's type, and may change the creature's size.
If a template changes the base creature's type, the creature also acquires the augmented subtype unless the template description indicates otherwise. The augmented subtype is always paired with the creature's original type. Unless a template indicates otherwise, the new creature has the traits of the new type but the features of the original type.
Hit Dice and Hit Points: Most templates do not change the number of Hit
Dice a
monster has, but some do. Some templates change the size of a creature's Hit
Dice (usually by changing the creature type). A few templates change previously acquired Hit
Dice, and continue to change Hit
Dice gained with
class levels, but most templates that change Hit
Dice change only the creature's original HD and leave class Hit
Dice unchanged.
If the Hit
Dice entry in a template description is missing,
Hit Dice and hit points do not change unless the creature's Constitution modifier changes.
Speed: If a template modifies a creature's
speed, the template states how that happens. More commonly, a template adds a new
movement mode.
Armor Class: If a template changes the creature's size, see
Table: Changes to Statistics by Size to determine its new
Armor Class and to see whether its natural armor changes. In some cases the method of determining
Armor Class changes radically; the template description explains how to adjust the creature's AC.
Base Attack/Grapple: Templates usually do not change a creature's base
attack bonus. If a template modifies a creature's base
attack bonus, the template description states how that happens. Changes to a creature's Strength score can change a creature's
grapple bonus, as can changes to its size.
Damage: Damage changes with Strength. If the creature uses a two-handed weapon or has a single natural weapon, it adds 1-1/2 times its Strength bonus to the
damage. If it has more than a single attack then it adds its Strength bonus to
damage rolls for the primary attack and 1/2 its Strength bonus to all secondary attacks.
Space/Reach: A template may change this entry if it changes the
monster's size. Note that this table does not take into account special situations such as exceptional reach.
Special Qualities: A template may add or remove
special qualities. The template description gives the details of any
special qualities a template provides, including how to determine
saving throw DCs, if applicable. Even if the
special qualities entry is missing from a template description, the creature still gains any qualities associated with its new type.
Base Saves: As with attacks, changing a
monster's type does not always change its base
saving throw bonuses. You only need to adjust them for new modifiers for Constitution, Dexterity, or Wisdom. A template may, however, state that a
monster has a different "good"
saving throw.
Abilities: If a template changes one or more
ability scores, these changes are noted here.
Skills: As with attacks, changing a
monster's type does not always change its skill points. Most templates don't change the number of Hit
Dice a creature has, so you don't need to adjust
skills in that case unless the key
abilities for those
skills have changed, or the template gives a bonus on one or more
skills, or unless the template gives a
feat that provides a bonus on a
skill check.
Some templates change how skill points are determined, but this change usually only affects skill points gained after the template is applied. Treat
skills listed in the base creature's description as class
skills, as well as any new
skills provided by the template.
Feats: Since most templates do not change the number of Hit
Dice a creature has, a template will not change the number of
feats the creature has. Some templates grant one or more bonus
feats.
Environment: Usually the same as the base creature.
Organization: Usually the same as the base creature.
Challenge Rating: Most templates increase the creature's
Challenge Rating. A template might provide a modifier to be added to the base creature's CR, or it might specify a range of modifiers depending on the base creature's original Hit
Dice or CR.
Treasure: Usually the same as the base creature.
Alignment: Usually the same as the base creature, unless the template is associated with a certain
alignment.
Advancement: Usually the same as the base creature.
Level Adjustment: This entry is a modifier to the base creature's
level adjustment. Any
level adjustment is meaningless unless the creature retains a high enough Intelligence (minimum 3) to gain
class levels after applying the template.
Adding More Than One Template
In theory, there's no limit to the number of templates you can add to a creature. To add more than one template, just apply each template one at a time. Always apply inherited templates before applying acquired templates. Whenever you add multiple templates, pay attention to the creature's type-you may add a template that makes the creature ineligible for other templates you might want to add.
Find topic in: Characters, Divine, Epic, Magic, Monsters, Psionic, Rules of the Game |
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