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Half-Giant, 1st-Level Warrior |
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Medium Giant (Psionic) |
Hit Dice:
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1d8+2 (6 hp) |
Initiative:
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-1 |
Speed:
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30 ft. (6 squares) |
Armor Class:
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13 (-1 Dex, +4 scale mail), touch 9, flat-footed 13 |
Base Attack/Grapple:
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+1/+7 |
Attack:
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Large greatsword +4 melee (3d6+3/19-20) or Large javelin +0 ranged (1d8+2) |
Full Attack:
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Large greatsword +4 melee (3d6+3/19-20) or Large javelin +0 ranged (1d8+2) |
Space/Reach:
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5 ft./5 ft. |
Special Attacks:
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Psi-like abilities
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Special Qualities:
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Fire acclimated, giant's stature, low-light vision |
Saves:
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Fort +4, Ref -1, Will -1 |
Abilities:
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Str 15, Dex 9, Con 14, Int 10, Wis 9, Cha 8 |
Skills:
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Listen +1, Spot +1 |
Feats:
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Weapon Focus (greatsword) |
Environment:
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Warm desert |
Organization:
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Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) |
Challenge Rating:
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1 |
Treasure:
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Standard |
Alignment:
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Usually neutral good |
Advancement:
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By character class |
Level Adjustment:
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+1 |
Half-giants typically stand from 7 feet to nearly 8 feet tall and weigh from 250 to 400 pounds, with men noticeably taller and heavier than women.
Because of their giant ancestry,
half-giants are able to use
weapons sized for creatures larger than normal
humans. They gain considerable satisfaction in using these large
weapons in
combat against their foes.
Psi-Like Abilities: 1/day:
stomp (DC 10)
. Manifester level equal to 1/2 HD (minimum 1st). The save DC is Charisma-based.
Powerful Build (Ex): The physical stature of
half-giants lets them function in many ways as if they were one size category larger. Whenever a
half-giant is subject to a size modifier or special size modifier for an opposed check (such as during
grapple checks,
bull rush attempts, and
trip attempts), the
half-giant is treated as one size larger if doing so is advantageous to him. A
half-giant is also considered to be one size larger when determining whether a creature's
special attacks based on size (such as improved grab or swallow whole) can affect him. A
half-giant can use
weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial
trait stack with the effects of powers, abilities, and spells that change the subject's size category.
The
half-giant warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
HALF-GIANTS AS CHARACTERS
- +2 Constitution, +2 Strength, -2 Dexterity.
-Medium size.
-Automatic Language: Common. Bonus Language: Draconic, Giant, Gnoll, Ignan.
-Level adjustment: +1.
Find topic in: Psionic |
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Monsters Psionic dungeons wizards 3.5 dragons dragons d&d Monsters dnd dungeons d&d dungeons SRD wizards Half-Giant d&d wizards d20 rpg 3.5 srd wizards SRD d&d roleplaying dungeons srd dragons Psionic d&d Half-Giant wizards d&d d&d wizards roleplaying Half-Giant |