Turn or destroy earth creatures as a good cleric
turns undead. Rebuke, command
, or bolster air creatures as an evil cleric
rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power
is a supernatural ability.
2 Wind Wall:
Deflects arrows, smaller creatures, and gases.
4 Air Walk:
Subject treads on air as if solid (climb
at 45-degree angle).
*Cast as an air spell only.
|Find topic in: Basics, Divine, Rules of the Game|
| d20 roleplaying Spell srd 3.5 List Spell SRD wizards Cleric dungeons dnd d&d Magic dnd d20 srd dungeons dnd SRD Magic rpg Spell dnd d20 List Magic List Cleric List Cleric Domain Domain d&d SRD d&d wizards wizards d&d List d&d dnd d20 Cleric roleplaying dungeons|