SKILLS

(Key Ability) Trained Only; Armor Penalty
The skill name line and the line beneath it include the following information:
Key Ability: The abbreviation for the ability whose modifier applies to the skill check. Exceptions: Speak Language and Read/Write Language have "None" given as their key ability because the use of these skills never requires a check.
Trained Only: If "Trained Only" appears on the line beneath the skill name, a character must have at least 1 rank in the skill to use it. If "Trained Only" is omitted, the skill can be used untrained. If any particular notes apply to trained or untrained use, they are covered in the Special section (see below).
Armor Penalty: If "Armor Penalty" appears on the line beneath the skill name, apply the armor penalty for the armor the character is wearing to checks involving this skill.
Check: What a character can do with a successful skill check, and the check's DC.
Try Again?: Any conditions that apply to repeated attempts to use the skill for a particular purpose. If this entry is omitted, the skill check can be tried again without any inherent penalty other than taking additional time.
Special: Any particular notes that apply, such as whether a character can take 10 or take 20 when using the skill.
Untrained: Any details about using a skill untrained. If this entry doesn't appear, it means the skill works the same even when used untrained, or that an untrained character can't make checks with this skill (true for skills that are designated "Trained Only").
Time: How much time it takes to make a check with this skill.

Contents

Find topic in: Arcana, Basics, Characters, Combat, Creatures, Future, Magic
Ability ChecksAcademicAcolyte
Acquiring Skill RanksAcrobaticAdvanced Classes
AdventurerAnimal AffinityAthlete
AttentiveBasic Class DescriptionsBattle Mind
Blue CollarBluff (Cha)Builder
CautiousCelebrityComputer Use (Int)
Concentration (Con)Craft (Chemical) (Int)Craft (Electronic) (Int)
Craft (Int)Craft (Mechanical) (Int)Craft (Pharmaceutical) (Int)
Craft (Structural) (Int)Craft (Visual Art) (Int)Craft (Writing) (Int)
CreativeCreativeCriminal
Demolitions (Int)Difficulty ClassDilettante
Diplomacy (Cha)Disable Device (Int)Doctor
EducatedEmergency ServicesEntrepreneur
Favorable And Unfavorable ConditionsFeatsField Medic
Field ScientistForgery (Int)Gamble (Wis)
GearheadGetting SkillsHandle Animal (Cha)
Hide (Dex)InfiltratorInvestigate (Int)
InvestigativeInvestigatorJump (Str)
Knowledge (Int)Law EnforcementMage
Medical ExpertMilitaryMulticlass Characters
NegotiatorNimbleOccultist
Perform (Cha)Profession (Wis)Read/Write Language (None)
ReligiousRepair (Int)Research (Int)
Ride (Dex)RuralSense Motive (Wis)
Shadow SlayerSkill ChecksSkill Synergy
Sleight Of Hand (Dex)Speak Language (None)Spot (Wis)
Starting OccupationStudentSurgery
Taking 10Taking 20Techie
TechnicianTelepathThe Charismatic Hero
The Dedicated HeroThe Smart HeroTime And Skill Checks
ToolsTrackTreat Injury (Wis)
Trying AgainTumble (Dex)Untrained Skill Checks
Using SkillsWhite Collar
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