The fastest path into this
advanced class is from a combination of the Charismatic and Dedicated hero basic classes, though other paths are possible.
To qualify to become a Glamourist, a character must fulfill the following criteria.
Skills: Bluff 6 ranks, Sense Motive 6 ranks.
Glamourists gain 1d6
hit points per level. The character's Constitution modifier applies.
Glamourists gain a number of
action points equal to 6 plus one-half their character level, rounded down, every time they advance a level in this class.
The Glamourist's
class skills are as follows:
Bluff (Cha),
Concentration (Con),
Diplomacy (Cha),
Decipher Script (Int),
Disguise (Cha),
Forgery (Int),
Gamble (Wis),
Gather Information (Cha),
Intimidate (Cha), Knowledge (behavioral sciences, current events, popular culture, streetwise) (Int),
Listen (Wis), Perform (act, sing) (Cha),
Profession (Wis),
Read/Write Language (none),
Sense Motive (Wis),
Speak Language (none),
Spot (Wis).
Skill Points at Each Level: 5 + Intelligence modifier.
The Glamourist may treat her Glamourist levels as Charismatic levels for any talent where Charismatic levels are used (charm, favor, captivate, fast-talk, dazzle, taunt).
At 2nd level, the Glamourist increases her ability to hide her motives and intentions. She gains a circumstance bonus equal to her Glamourist levels when using Bluff against a Sense Motive
skill. In addition, the DC for Bluff checks against her is increased by her levels of Glamourist.
At 3rd, 6th, and 9th level, the Glamourist gets a
bonus feat. The
bonus feat must be selected from the following list, and the Glamourist must meet all of the prerequisites for the feat to select it.
Alertness,
Attentive,
Builder,
Confident,
Creative,
Deceptive,
Improved Initiative,
Iron Will,
Low Profile,
Renown,
Trustworthy,
Windfall.
At 4th level, the Glamourist gains the supernatural ability to suppress her loyalties, even from spells and abilities. In cases where such divinations are made, the Glamourist gains a Will save (DC 15 + the character level of the individual making the attempt) to negate the attempt. Negated attempts reveal either no
allegiance or a lack of the sought-for
allegiance, as applicable for the ability or spell.
At 5th level, the Glamourist may extend any Charismatic hero talents to a number of targets equal to her total of Charismatic and Glamourist levels. Individual targets are otherwise affected as described under
the Charismatic hero basic class.
At 7th level, the Glamourist gains the spell-like ability to
daze an individual of her choice. This ability may be used once per day, and functions identically to the
daze psionic power.
At 8th level, the Glamourist is a master at convincing people. Whenever the Glamourist spends an
action point to improve some Charisma-based
skill checks (see below), she adds an additional 1d6 to the result. The
skills that
utterly convincing applies to are: Bluff, Diplomacy, Disguise, Gather Information, Intimidate, and Perform.
At 10th level, the Glamourist gains the spell-like ability to
charm person once per day. This ability functions identically to the
charm person psionic ability.
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