The simplest move action is
moving the character's
speed. If a character takes this kind of move action during his or her turn, the character cannot also take a 5-foot step.
Many nonstandard modes of
movement are also covered under this category, including climbing and swimming (up to one-quarter the character's
speed), crawling (up to 5 feet), and entering a
vehicle.
In most cases,
moving or manipulating an object is a move action. This includes drawing or holstering a
weapon, retrieving or putting away a stored object, picking up an object,
moving a heavy object, and opening a door.