With the exception of specific movement
, most move actions don't require a check. In some cases, ability checks
might be required.
The simplest move action is moving
the character's speed
. If a character takes this kind of move action during his or her turn, the character cannot also take a 5-foot step.
Many nonstandard modes of movement
are also covered under this category, including climbing and swimming (up to one-quarter the character's speed
), crawling (up to 5 feet), and entering a vehicle
In most cases, moving
or manipulating an object is a move action. This includes drawing or holstering a weapon
, retrieving or putting away a stored object, picking up an object, moving
a heavy object, and opening a door.
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