Free Actions: Communicating orders is a
free action. Characters can perform as many
free actions as the GM permits in a single round.
Move Actions: Changing position within a
vehicle is usually a
move action, especially if the character has to trade places with another character. If the character's movement is short and unobstructed, the character can do it as the equivalent of a 5-foot step. Otherwise, it requires a
move action.
Attack Actions: Anyone aboard a
vehicle can make an attack with a personal weapon, and drivers and gunners can make attacks with any
vehicle-mounted
weapons controlled from their positions.