By channeling electricity
into an enemy mecha
's control system, you can temporarily short it out.
If you threaten a critical hit
with an electricity
attack against another mecha
, you may automatically confirm the critical. In addition to suffering the effects of the critical hit
, the mecha
is automatically stunned for 2d4 rounds. The stunned mecha
automatically drops what it is holding and can take no attack or move actions
. While the mecha
is stunned, apply a -2 penalty to the mecha
(even though the operator is not stunned).
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