Creature size categories are defined differently from the size categories for
weapons and other objects. Since this
size modifier applies to
Defense against a
melee weapon attack or a
ranged weapon attack, two creatures of the same size strike each other normally, regardless of what size they actually are. Creature sizes are compatible with
vehicle sizes.
The
range penalty for a
ranged weapon depends on what weapon the character is using and how far away the target is. All
ranged weapons and thrown weapons have a range increment (see Table:
Ranged Weapons and Table:
Melee Weapons). Any attack from a distance of less than one range increment is not penalized for range. However, each full range increment causes a cumulative -2 penalty on the
attack roll. A thrown weapon has a maximum range of five range increments.
Ranged weapons that fire projectiles can shoot up to ten increments.