Children (newborns to age 11) are handled differently from other characters. They do not have classes or levels. They begin with the same ability score package as ordinaries (15, 14, 13, 12, 10, 8), but their ability scores are reduced as follows: -3 Str, -1 Dex, -3 Con, -1 Int, -1 Wis, -1 Cha.
Children have 1d4 hit points plus their Constitution modifier (minimum 1 hit point). They have no skills, feats, action points, or occupations. Their base attack bonus is +0, they have a +0 modifier on all saving throws (plus any modifiers for high or low ability scores), and their Reputation bonus is +0. Children have a +0 modifier to Defense and a normal speed of 20 feet. Children have no effective attacks and should be treated as noncombatants.
When a child turns 12, he or she is considered a young adult and takes his or her first level in one of the six basic classes. At that point, the character becomes an ordinary (or hero, in some cases).
Find topic in: Arcana, Bullet Points, Creatures, Future
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rpg Ordinaries Creatures 3.5 modern Ordinaries mrd modern rpg wizards mrd mrd mrd Creatures srd wizards srd mrd d20 srd modern MRD roleplaying d20 msrd MRD msrd modern 3.5 Creatures Ordinaries wizards rpg srd roleplaying srd rpg Ordinaries srd Children 3.5