A character's speed tells how far he or she can move in a
move action. Humans normally move 30 feet, but some creatures move faster or slower. Wearing
armor can slow a character down.
A character normally moves as a
move action, leaving an
attack action to attack. The character can, however, use his or her
attack action as a second
move action. This could let the character move again, for a total movement of up to double his or her normal speed. Another option is to
run all out (a
full-round action). This lets the character move up to four times his or her normal speed, but a character can only
run all out in a straight line, and doing so affects the character's
Defense (see
Run).