Burst (Dex):
Speed improves by 10 feet for 1 round.
Daze (Cha):
Target loses next action.
Detect Psionics (Wis): Manifester can detect the presence of psionic activity.
Distract (Cha):
Target's mind wanders, imparting a -1 penalty on certain actions.
Missive (Cha): Send a one-way telepathic
message.
1st-Level Telepath Powers
Charm Person (Cha): Makes
target manifester's friend.
Control Object (Con): Telekinetically animate a small object.
Lesser Body Adjustment (Str): Heal 1d8 hp, or gain +1 bonus on next Fortitude save to resist
poison or
disease, or heal 1 point of ability
damage.
Lesser Mindlink (Cha): Forge a limited mental bond with
target.
Object Reading (Wis): Reveal an object's past.
2nd-Level Telepath Powers
Brain Lock (Cha):
Target can't move or take any mental actions.
Clairaudience/Clairvoyance (Wis): Hear or see at a distance.
Detect Thoughts (Cha): Detect
target's surface thoughts.
Inflict Pain (Cha): Mental attack deals 3d6
damage to
target.
Levitate (Dex):
Target moves up or down at manifester's direction.
Sensitivity to Psychic Impressions (Wis): Reveal an
area's past.
Suggestion (Cha): Compels
target to follow suggested action.
3rd-Level Telepath Powers
False Sensory Input (Cha): Falsify one of the
target's senses.
Lesser Domination (Cha): Forces
target to obey manifester's will.
Mental Blast (Cha):
Target stunned for 3d4 rounds.
Mindlink (Cha): Forge a mental bond with others.
4th-Level Telepath Powers
Domination (Cha): Subject obeys manifester's will.
Forced Mindlink (Cha): Forge mental bond with unwilling
target.
Tailor Memory (Cha): Plant false memory in
target.
Telekinesis (Con): Lift or move 25 pounds per
level at long
range.
5th-Level Telepath Powers
Mindprobe (Cha): Discover a
target's secret thoughts.
Sending (Dex): Deliver short
message anywhere instantly.