On his or her action, the driver moves the vehicle a number of squares that falls within the vehicle's speed category.
Unlike characters, a vehicle cannot double move, run, or otherwise extend its movement (except by changing to a higher speed category).
Every vehicle has a top speed, included in its statistics on Table: Vehicles. A vehicle cannot move more squares than its top speed. This means that some vehicles cannot move at all-out speed, or even highway speed.
Count squares for vehicles just as for characters. Vehicles can move diagonally; remember that when moving diagonally, every second square costs two squares' worth of movement. Unlike with moving characters, a vehicle's facing is important; unless it changes direction, a vehicle always moves in the direction of its facing (or in the opposite direction, if it's moving in reverse).
Find topic in: Arcana, Bullet Points, Characters, Combat, Creatures, Equipment, Future, Magic
Actions In CombatAttacks Of OpportunityBull Rush
Collisions And RammingCrew QualityDamaging Vehicles
Declaring SpeedDriver OptionsFacing And Firing Arcs
Full-Round ActionsGrappleMove Actions
Movement And PositionOverrunResolving Collisions
ScaleStuntsThe Effects Of Speed
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