This technology enables its recipient to turn invisible for a short time. Invisiware uses crystalline refractors grafted to the skin and powered by rechargeable solar battery units protruding from various points on the recipient's body (usually the spine).
By using invisiware to bend light around its body, a creature can turn invisible. An invisible creature gains a +40 bonus on Hide checks if immobile, or a +20 bonus if moving
. Pinpointing the location of an invisible creature that isn't attempting to hide requires a Spot check (DC 40 if the creature is immobile or DC 20 if it is moving
While invisible, the creature gains 50% concealment against attacks from other creatures that correctly pinpoint its fighting space.
Activating or deactivating invisiware is a free action. However, the technology consumes a great deal of the battery power; after 10 rounds (1 minute) of use, the solar batteries must be recharged for 1 hour, during which time the invisiware cannot be activated.