MALLEABLE CREATURE
(TEMPLATE)
Challenge Rating: Same as base
creature +1.
Grapple Bonus: A malleable
creature gains a +4 species bonus on
grapple checks.
Bludgeoning Resistance 5 (Ex): A malleable
creature ignores the first 5 points of bludgeoning
damage from any single attack.
Malleable Form (Ex): This
ability allows a malleable
creature to make itself look different. It can appear 1 foot shorter or taller than its normal height, and it can seem thinner or fatter. It cannot change its skin, hair color, body
type, or number of limbs. This
ability does not allow the malleable
creature to mimic the appearance of specific individuals.
As a
full-round action, a malleable
creature can squeeze through an opening as small as 6 inches square. In the case of an enclosed space, such as a drainpipe or airshaft, the malleable
creature moves at one-third of its normal
speed, but it can take no other actions until at least half of its body mass has emerged from the enclosure. Objects and
clothing worn by the malleable
creature may or may not be small enough to fit through the opening-objects larger than Tiny are left behind unless every part of the opening is large enough to accommodate them.
Skill Bonuses: A malleable
creature's pliant body grants it a +4 species bonus on Disguise checks and a +10 species bonus on Escape Artist checks.
Malleable Human Tough Hero 4/Dedicated Hero 3: CR 8; Medium-
size humanoid; HD 4d10+16 plus 3d6+12 plus 3 (
Toughness); hp 63; Mas 19; Init -2; Spd 30 ft.;
Defense 16, touch 13, flat-footed 16 (-2 Dex, +5 class, +3 undercover vest); BAB +5; Grap +10; Atk +6 melee (1d4+1, unarmed strike) or +3 ranged (2d6, Beretta 92F); Full Atk +6 melee (1d4+1, unarmed strike) or +3 ranged (2d6, Beretta 92F); FS 5 ft. by 5 ft.;
Reach 10 ft.; SQ bludgeoning resistance 5, increased
reach, malleable form; AL any; SV Fort +11, Ref +0, Will +6; AP 3; Rep +2; Str 12, Dex 6, Con 19, Int 10, Wis 16, Cha 11.
Skills: Bluff +8, Climb +3, Concentration +6, Disguise +13, Escape Artist +14, Knowledge (current events) +2, Read/ Write English, Speak English, Spot +7, Survival +7.
Talents (Tough Hero):
Damage reduction 1/-, remain conscious.
Talents (Dedicated Hero): Intuition,
skill emphasis (Disguise).
Possessions: Undercover vest, Beretta 92F (9mm autoloader), 50 rounds of 9mm
ammunition, disguise kit.