A space creature is a xenomorph that either lives in the cold vacuum of space or can survive there indefinitely. Space creatures often hibernate in comets and asteroids. Others wander outer space in search of food, occasionally taking up residence on planets where food is abundant (assuming they can find a safe way to the surface). Space creatures even threaten astronauts and idle starships from time to time. Not all space creatures are motivated by hunger or sheer malice; other likely motives include natural curiosity or a desire for companionship. Space is, after all, a vast and lonely place.
"Space creature" is an inherited template that can be added to any creature (referred to hereafter as the "base creature"). The creature retains its original type. It uses the base creature's statistics and special abilities except as noted here.
Challenge Rating: Same as base creature +1.
Speed: In space and other zero-gravity environments, a space creature gains a fly speed equal to its base speed (perfect maneuverability).
Special Qualities: A space creature retains all the special qualities of the base creature. I t also gains the following special qualities:
Energy Resistance (Ex): A space creature gains cold resistance 20 and fire resistance 20.
Darkvision (Ex): The space creature gains darkvision out to a range of 120 feet. Darkvision is black and white only, but is otherwise the same as normal sight.
Radiation Resistance (Ex): A space creature gains a +8 species bonus on saves to resist any kind of radiation poisoning.
Vacuum Survival (Ex): A space creature creates its own oxygen supply or doesn't need to breathe at all. It can exist in zero-atmosphere environments.
Ability Modifiers: Apply the following modifiers to a space creature's ability scores: -2 Str, +2 Con.
Bonus Feats: A space creature gains the bonus feat Zero-G Training.