Aquatic: Squid can move in water without making Swim checks, and they cannot drown in water.
Improved Grab (Ex): To use this ability, the squid must hit with its tentacle arm attack. If it gets a hold, the squid automatically deals bite damage each round the hold is maintained. Squid and giant squid are treated as one size category larger for purposes of determining their grapple check bonus. If a giant squid makes a successful strike with its tentacle rake attack against a target smaller than itself, it can constrict (see below).
Constrict (Ex): A giant squid deals automatic tentacledamage with a successful grapple check against creatures smaller than itself.
Ink Cloud (Ex): Both the squid and giant squid can emit a cloud of jet-black ink as a free action. The squid's ink cloud fills a 10-foot cube, while the giant squid's ink cloud fills a 20-foot cube. The cloud provides total concealment, which the squid normally uses to escape a losing fight. All vision within the cloud is obscured.
Darkvision (Ex): Squid can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and squid can function with no light at all.
This material is Open Game Content, and is licensed for public use under the terms
of the Open
Game License v1.0a.
Compilation, formatting and oranization by DMReference.com.