By disabling safeguards and shunting auxiliary power into your weapons
, you can attain greater destructive power at the cost of weapon accuracy.
You can take a penalty of up to -5 on your attack roll
. If you do, the mecha weapon
of your choice deals +1d6 points of damage
for each -1 penalty you took. The attack penalty persists until the beginning of your next turn, but the additional damage
applies only to the next single attack you make.
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