Six-Demon Bag:
So long as the bag remains bound, the possessor gains a +1 luck bonus on all saves. Opening or sealing the bag is a
move action that provokes
attacks of opportunity.
Inside the bag are six small stones. Each stone can be hurled up to 60 feet, exploding at any point within
range as designated by the possessor. Each stone releases a 15-foot-radius
burst of energy or shrapnel that deals 5d6 points of
damage, or half
damage if a Reflex save (DC 15) succeeds.
Stone of Earth: This stone releases a
burst of stony shards that deals slashing
damage.
Stone of Fire: This stone releases a
burst of fire.
Stone of Hail: This stone releases a
burst of cold.
Once all six stones are thrown, the six-demon bag loses all of its magic properties.