So long as the bag remains bound, the possessor gains a +1 luck bonus on all saves. Opening or sealing the bag is a move action
that provokes attacks of opportunity
Inside the bag are six small stones. Each stone can be hurled up to 60 feet, exploding at any point within range
as designated by the possessor. Each stone releases a 15-foot-radius burst
of energy or shrapnel that deals 5d6 points of damage
, or half damage
if a Reflex save (DC 15) succeeds.
Stone of Earth: This stone releases a burst
of stony shards that deals slashing damage
Stone of Fire: This stone releases a burst
Stone of Hail: This stone releases a burst
Once all six stones are thrown, the six-demon bag loses all of its magic properties.