Wondrous Items

Wondrous items include anything that doesn't fall into the other groups, including jewelry, tools, books, clothing, and gadgets.
Unless noted otherwise, activating a wondrous item takes an attack action and does not provoke attacks of opportunity. Wondrous items are activated by command word or use-activated.
Purchase DC: A wondrous item's purchase DC is 25 + the item's caster level + its FX modifier. The FX modifier depends on the item's nature, as shown on the table below:
Item's Nature
FX Modifier
Single-use item
Continuous effect or bonus 1
Limited number of uses per day
Limited number of charges
1 See Limit on FX Items Worn. A continuous effect item that does not take up one of these limited spaces has a +4 FX modifier (instead of +3).
Examples of wondrous items include the following.
Find topic in: Arcana, Bullet Points, Characters, Magic
Casting TimeChemical Light Stick Of Revealing:Crystal Pistol:
Duct Tape Of Repair:Fx ItemsGauntlet Of Lightning:
Icethrower:Jade Crocodile:Leather Jacket Of Damage Reduction:
Running Shoes Of Striding And Springing:Screaming Amulet:Six-Demon Bag:
Windbreaker Of Resistance:
Fx MRD Wondrous wizards Items msrd srd srd roleplaying Wondrous Fx Items Wondrous Items msrd srd mrd srd Items srd Magic Items 3.5 3.5 srd Magic Items mrd modern 3.5 wizards d20 srd wizards srd roleplaying wizards modern srd mrd MRD modern Wondrous roleplaying